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Worldspawn for Comminity Script pack?
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Kyrbis
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Post: #12
RE: Worldspawn for Comminity Script pack?
sounds like what i thought today. there needs to be parameters for spawns to prevent making a whole chaos out of this. The question also is "make it OSI" style? Or just spawning the standard map but with expansion content?
Personally I did not really ever think about using maps like Ilshenar or the asian stuff, since the basic map is so damn huge already and for a basic "masterfile" it would do it quite enough. But how ever, I just say this is a need, I'd like to help with this best as I could and so you have my clicking and typing fingers Smile
03-31-2012 11:22 AM
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RE: Worldspawn for Comminity Script pack? - Kyrbis - 03-31-2012 11:22 AM

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