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Attacking bug threads O.o
Author Message
kn4tseb
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Posts: 392
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Joined: May 2014
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Post: #8
RE: Attacking bug threads O.o
having same error with may 11th release

20:55:DEBUG:__ thread (6740) __ | # | _____ function _____________ | ticks passed from previous function start ______
20:55:DEBUG:>> 6740 | 0 | NetworkManager::processAllInput | +0
20:55:DEBUG:>> 6740 | 1 | NetworkInput::processInput | +0
20:55:DEBUG:>> 6740 | 2 | NetworkInput::processData | +0
20:55:DEBUG:>> 6740 | 3 | NetworkInput::processData | +0
20:55:DEBUG:>> 6740 | 4 | NetworkInput::processGameClientData | +0
20:55:DEBUG:>> 6740 | 5 | PacketCreateHS::onReceive | +0
20:55:DEBUG:>> 6740 | 6 | PacketCreate::onReceive[1] | +0
20:55:DEBUG:>> 6740 | 7 | PacketCreate::doCreate | +0
20:55:DEBUG:>> 6740 | 8 | CClient::Setup_Start | +15
20:55:DEBUG:>> 6740 | 9 | CClient::addPlayerStart | +0
20:55:DEBUG:>> 6740 | 10 | CChar::Update | +0
20:55:DEBUG:>> 6740 | 11 | CClient::addReSync | +0
20:55:DEBUG:>> 6740 | 12 | CClient::addPlayerView | +0
20:55:DEBUG:>> 6740 | 13 | CClient::addPlayerSee | +0
20:55:DEBUG:>> 6740 | 14 | CClient::addChar | +0 <-- exception catch point (below is guessed and could be incorrect!)
20:55:DEBUG:>> 6740 | 15 | PacketCharacter::PacketCharacter | +0
20:55:DEBUG:>> 6740 | 16 | CChar::Noto_GetFlag | +0
20:55:DEBUG:>> 6740 | 17 | CChar::NotoSave_GetValue | +0
20:55:CRITICAL:Exception, in CClient::addChar()
20:55:DEBUG:m_dirFace (03)
20:55:DEBUG:__ thread (6740) __ | # | _____ function _____________ | ticks passed from previous function start ______
20:55:DEBUG:>> 6740 | 0 | NetworkManager::processAllInput | +0
20:55:DEBUG:>> 6740 | 1 | NetworkInput::processInput | +0
20:55:DEBUG:>> 6740 | 2 | NetworkInput::processData | +0
20:55:DEBUG:>> 6740 | 3 | NetworkInput::processData | +0
20:55:DEBUG:>> 6740 | 4 | NetworkInput::processGameClientData | +0
20:55:DEBUG:>> 6740 | 5 | PacketCreateHS::onReceive | +0
20:55:DEBUG:>> 6740 | 6 | PacketCreate::onReceive[1] | +0
20:55:DEBUG:>> 6740 | 7 | PacketCreate::doCreate | +0
20:55:DEBUG:>> 6740 | 8 | CClient::Setup_Start | +15
20:55:DEBUG:>> 6740 | 9 | CClient::addPlayerStart | +0
20:55:DEBUG:>> 6740 | 10 | CChar::Update | +0
20:55:DEBUG:>> 6740 | 11 | CClient::addChar | +125 <-- exception catch point (below is guessed and could be incorrect!)
20:55:DEBUG:>> 6740 | 12 | PacketCharacter::PacketCharacter | +0
20:55:DEBUG:>> 6740 | 13 | CChar::Noto_GetFlag | +0
20:55:DEBUG:>> 6740 | 14 | CChar::NotoSave_GetValue | +0
20:55:DEBUG:m_dirFace (03)
20:55:DEBUG:__ thread (6740) __ | # | _____ function _____________ | ticks passed from previous function start ______
20:55:DEBUG:>> 6740 | 0 | NetworkManager::processAllInput | +0
20:55:DEBUG:>> 6740 | 1 | NetworkInput::processInput | +0
20:55:DEBUG:>> 6740 | 2 | NetworkInput::processData | +0
20:55:DEBUG:>> 6740 | 3 | NetworkInput::processData | +0
20:55:DEBUG:>> 6740 | 4 | NetworkInput::processGameClientData | +0
20:55:DEBUG:>> 6740 | 5 | PacketCreateHS::onReceive | +0
20:55:DEBUG:>> 6740 | 6 | PacketCreate::onReceive[1] | +0
20:55:DEBUG:>> 6740 | 7 | PacketCreate::doCreate | +0
20:55:DEBUG:>> 6740 | 8 | CClient::Setup_Start | +15
20:55:DEBUG:>> 6740 | 9 | CChar::Update | +172
20:55:DEBUG:>> 6740 | 10 | CClient::addChar | +0 <-- exception catch point (below is guessed and could be incorrect!)
20:55:DEBUG:>> 6740 | 11 | PacketCharacter::PacketCharacter | +0
20:55:DEBUG:>> 6740 | 12 | CChar::Noto_GetFlag | +0
20:55:DEBUG:>> 6740 | 13 | CChar::NotoSave_GetValue | +0
20:55:DEBUG:m_dirFace (03)

20:55:DEBUG:__ thread (6740) __ | # | _____ function _____________ | ticks passed from previous function start ______
20:55:DEBUG:>> 6740 | 0 | NetworkManager::processAllInput | +0
20:55:DEBUG:>> 6740 | 1 | NetworkInput::processInput | +0
20:55:DEBUG:>> 6740 | 2 | NetworkInput::processData | +0
20:55:DEBUG:>> 6740 | 3 | NetworkInput::processData | +0
20:55:DEBUG:>> 6740 | 4 | NetworkInput::processGameClientData | +0 <-- exception catch point (below is guessed and could be incorrect!)
20:55:DEBUG:>> 6740 | 5 | PacketMovementReq::onReceive | +0
20:55:DEBUG:>> 6740 | 6 | PacketMovementReq::doMovement | +0
20:55:DEBUG:>> 6740 | 7 | CClient::Event_Walking | +0
20:55:DEBUG:>> 6740 | 8 | CChar::UpdateMode | +0
20:55:DEBUG:>> 6740 | 9 | CClient::addCharMove | +0
20:55:DEBUG:>> 6740 | 10 | CClient::addCharMove | +0
20:55:DEBUG:>> 6740 | 11 | PacketCharacterMove::PacketCharacterMove | +0
20:55:DEBUG:>> 6740 | 12 | CChar::Noto_GetFlag | +0
20:55:DEBUG:>> 6740 | 13 | CChar::NotoSave_GetValue | +0
20:55:CRITICAL:Exception, in SUB: NetworkInput::Message::ProcessMessage()
20:55:DEBUG:1:Parsing Packet len=7 id=0x02 [2014/05/11 20:55:31]
0 1 2 3 4 5 6 7 8 9 A B C D E F
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
0000 02 84 00 e5 95 8a e6 .......
(This post was last modified: 05-12-2014 09:57 AM by kn4tseb.)
05-12-2014 09:44 AM
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Messages In This Thread
Attacking bug threads O.o - Lazarus - 05-06-2014, 12:49 PM
RE: Attacking bug threads O.o - Coruja - 05-06-2014, 01:01 PM
RE: Attacking bug threads O.o - Lazarus - 05-06-2014, 01:55 PM
RE: Attacking bug threads O.o - Coruja - 05-06-2014, 02:12 PM
RE: Attacking bug threads O.o - Lazarus - 05-06-2014, 02:32 PM
RE: Attacking bug threads O.o - Coruja - 05-08-2014, 01:27 AM
RE: Attacking bug threads O.o - Lazarus - 05-08-2014, 02:55 AM
RE: Attacking bug threads O.o - kn4tseb - 05-12-2014 09:44 AM
RE: Attacking bug threads O.o - kn4tseb - 05-12-2014, 02:28 PM
RE: Attacking bug threads O.o - XuN - 05-14-2014, 09:06 PM

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