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Attacking bug threads O.o
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Coruja
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Post: #2
RE: Attacking bug threads O.o
probably it's related to last ATTACKER.x changes, I'm getting exactly this same problem at each ~4sec, even on my test server with no players online
I tried to debug this thing but I have no idea what it could be. If some dev need I can make some tests to find something

Code:
23:56:CRITICAL:"Access Violation" (0x22dbb), in CChar::Tick() #6 "timer expired"
23:56:DEBUG:__ thread (12748) __ |  # | _____ function _____________ | ticks passed from previous function start ______
23:56:DEBUG:>>         12748     |  0 |               CWorld::OnTick | +0
23:56:DEBUG:>>         12748     |  1 |              CSector::OnTick | +15
23:56:DEBUG:>>         12748     |  2 |                CChar::OnTick | +16 <-- exception catch point (below is guessed and could be incorrect!)
23:56:DEBUG:>>         12748     |  3 |            CChar::Skill_Done | +0
23:56:DEBUG:>>         12748     |  4 |           CChar::Skill_Stage | +0
23:56:DEBUG:>>         12748     |  5 |        CChar::Skill_Fighting | +0
23:56:DEBUG:>>         12748     |  6 |          CChar::Fight_HitTry | +0
23:56:DEBUG:>>         12748     |  7 |      CChar::Fight_AttackNext | +0
23:56:DEBUG:>>         12748     |  8 |          CChar::Fight_Attack | +0
23:56:DEBUG:>>         12748     |  9 |           CChar::Fight_Clear | +0
05-06-2014 01:01 PM
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Messages In This Thread
Attacking bug threads O.o - Lazarus - 05-06-2014, 12:49 PM
RE: Attacking bug threads O.o - Coruja - 05-06-2014 01:01 PM
RE: Attacking bug threads O.o - Lazarus - 05-06-2014, 01:55 PM
RE: Attacking bug threads O.o - Coruja - 05-06-2014, 02:12 PM
RE: Attacking bug threads O.o - Lazarus - 05-06-2014, 02:32 PM
RE: Attacking bug threads O.o - Coruja - 05-08-2014, 01:27 AM
RE: Attacking bug threads O.o - Lazarus - 05-08-2014, 02:55 AM
RE: Attacking bug threads O.o - kn4tseb - 05-12-2014, 09:44 AM
RE: Attacking bug threads O.o - kn4tseb - 05-12-2014, 02:28 PM
RE: Attacking bug threads O.o - XuN - 05-14-2014, 09:06 PM

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