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New Shard - Looking for testers
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UltimaAku
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Post: #9
RE: New Shard - Looking for testers
Why not a tutorial entrance? take advantage of map 1 Smile use arrow items to guide the player and allow them to learn the very first steps of the game with stones that can be used to select a class.

Thank goodness for the spellbook. only half full isn't so bad. but it does cut half of the scrolls out as "usless", however i still believe a full spellbook shouldn't be obtainable without scrolls or inscription.

When I was planning on hosting a server, i created a few ways to combat magery without the need of nerfing it too much, but of course if they countered magery, they had to have draw-backs. if i get chance i'll show you a few ideas Tongue

I'm standing on 115.0 swordsmanship and i've just been stood there with the sparring partner, maybe a script problem?

As for the new players, newbie friendly is the biggest factor for this, as if they don't know what they are doing, they will lose interest very quickly, and UO is a game that's difficult to make newbie friendly.
04-01-2014 02:13 AM
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Messages In This Thread
New Shard - Looking for testers - Soulless - 01-01-2014, 12:17 AM
RE: New Shard - Looking for testers - JeBu - 01-04-2014, 08:35 AM
RE: New Shard - Looking for testers - UltimaAku - 04-01-2014 02:13 AM

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