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Real Talking behaviour
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Crusader
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Posts: 254
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Joined: Apr 2012
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Erehwon New Hera

Post: #1
Real Talking behaviour
Hi Smile
I was thinking (=O)... can i have more control over animations like...the idle on chars?
every some times i have the char that does 'idle' animation but it doesn't make sense sometimes and i want to change it.
I mean, prevent to do that idle animation (perhaps adding the anim mask on the c_man/woman?) and maybe make other animations when talking (i mean using the basic one).
Like when the char says "no" he plays the idle animation where the char move the head on the left and on the right.
Or when is Yelling, uses the anim of him stomping the floor.

I know that sounds a bit weird, but i want to create kind of state machine for compelling talking behaviours, it's for my thesis Tongue

Thx for all the answers Smile
(This post was last modified: 12-14-2013 12:48 PM by Crusader.)
12-14-2013 12:47 PM
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Messages In This Thread
Real Talking behaviour - Crusader - 12-14-2013 12:47 PM
RE: Real Talking behaviour - Khaos - 12-15-2013, 12:03 AM
RE: Real Talking behaviour - Crusader - 12-15-2013, 12:11 AM
RE: Real Talking behaviour - amonvangrell - 12-15-2013, 08:30 AM

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