Rattlehead 
Master
 
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RE: multi bit issue
well, i have used 2 different programs, the multis do it using either one;
Multiscripter
Multi Operations utility
these are both the same exact multi, i have patched them using the same txt file, into 2 differnt slots in the multi files;
this one does it, takes a piece of wall and makes it the spawnbit
Code:
[MULTIDEF 00B9]
DEFNAME=i_multi_small_guild_house
NAME=Small Guild House
TYPE=T_MULTI
VALUE=18000
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Small Guild House
MULTIREGION=-14,-15,20,9
COMPONENT=00679,2,7,6
COMPONENT=0067B,3,7,6
COMPONENT=0067F,-5,-11,26
COMPONENT=00BD2,5,8,1
COMPONENT=0067D,1,-2,26
COMPONENT=0067F,1,-3,26
COMPONENT=0067F,5,-2,26
COMPONENT=0067D,5,-1,26
COMPONENT=0067D,9,-11,26
COMPONENT=0067F,9,-12,26
COMPONENT=0067D,-5,-10,26
COMPONENT=00679,-10,-3,6
COMPONENT=00677,-9,-3,6
[ITEMDEF i_deed_small_guild_house]
NAME=Deed to a Small Guild House
ID=i_deed
RESOURCES=i_deed,i_multi_small_guild_house
CATEGORY=Provisions - Deeds
SUBSECTION=Custom Deeds
DESCRIPTION=Small Guild House
ON=@Create
MORE=i_multi_small_guild_house
and this one does not do it
Code:
[MULTIDEF 00BA]
DEFNAME=i_multi_nsgh
NAME=nsgh
TYPE=T_MULTI
VALUE=1600
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=nsgh
MULTIREGION=-11,-16,23,8
COMPONENT=00679,5,6,6
COMPONENT=0067B,6,6,6
COMPONENT=0067F,-2,-12,26
COMPONENT=00BD2,8,7,1
COMPONENT=0067D,4,-3,26
COMPONENT=0067F,4,-4,26
COMPONENT=0067F,8,-3,26
COMPONENT=0067D,8,-2,26
COMPONENT=0067D,12,-12,26
COMPONENT=0067F,12,-13,26
COMPONENT=0067D,-2,-11,26
COMPONENT=00679,-7,-4,6
COMPONENT=00677,-6,-4,6
[ITEMDEF i_deed_nsgh]
NAME=Deed to a nsgh
ID=i_deed
RESOURCES=i_deed,i_multi_nsgh
CATEGORY=Provisions - Deeds
SUBSECTION=Custom Deeds
DESCRIPTION=nsgh
ON=@Create
MORE=i_multi_nsgh
** a quick note:
using either of these programs produces an ITEMDEF for the multi, with a number 4 inserted at the beginning, (example; [ITEMDEF 040BA] instead of [MULTIDEF 00BA]) when they do that, this item doesnt work at all, i noticed in the multi file that the hex value was the same, except for the 4, and i noticed in the default scripts sphere uses MULTIDEF for multis and not ITEMDEF.
![[Image: matts_siggy.gif]](http://i63.photobucket.com/albums/h136/christimarrs/matts_siggy.gif)
(This post was last modified: 08-05-2013 03:19 AM by Rattlehead.)
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