multi bit issue
ok, not sure if this is the right section, but i cant think of a better section, so. . .
i made some houses, since im going oldschool, really didnt want to do the house designer, kinda dont like it, and it doesnt go well with oldschool, dont see alot of other ppl liking it either, anyways
i made the houses, used the extract command (.extract some_crafty_descript_name.txt 1, then selected my area) so far i have used 2 different programs to insert them into the multi files, heres my issue;
on some of the houses, it seems to pick an item from the house, and make it its bit, sign posts, a stair block, a piece of wall, its different for every house, and this item is the spawn bit for the multi, just as if u did a .debug and found the bit, except having a sign post or a wall or a stair block in the center of the structure, everyone can see.
now b4 i place the actual house ( you know the little ghost image ) i can see these items, in their correct placement, the sign posts for instance, in the ghost image, its where its supposed to be, as soon as i place it, its not where its supposed to be, and is in the center of my structure named the mutli item's name
i cant fathom how to fix this, or why its happening, has anyone else had this issue? any ideas on what it could be? or how i can fix it? it doesnt do it on all my structures, as a matter of fact i added 2 of the same structure to the multi file just to see if it happened on both, one had the sign post in the center as the spawn bit, the other was perfectly fine, both added from the same txt file with the same program, then on another one it picked completely different pieces at random from the multi to make the bit
im so fing confused and frustrated, me and my wife made like 30 houses, only 5 of which are ok, if i can figure this out i saved days and days of work.
![[Image: matts_siggy.gif]](http://i63.photobucket.com/albums/h136/christimarrs/matts_siggy.gif)
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