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Blacksmithing Fail
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Gil Amarth
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Post: #8
RE: Blacksmithing Fail
You can set LOCAL.CHANCE whatever you want:

LOCAL.CHANCE = <EVAL 500 + <BLACKSMITHING> - <SERV.ITEMDEF.<ACT>.SKILLMAKE.0.VAL>>

This chance is variable with the item craft difficult. Use your imagination, I donĀ“t know what exactly you want. xD
05-10-2013 07:30 PM
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Messages In This Thread
Blacksmithing Fail - Runcuks - 05-08-2013, 10:09 PM
RE: Blacksmithing Fail - Runcuks - 05-09-2013, 07:39 PM
RE: Blacksmithing Fail - Wap - 05-09-2013, 10:48 PM
RE: Blacksmithing Fail - Runcuks - 05-10-2013, 05:27 AM
RE: Blacksmithing Fail - darksun84 - 05-10-2013, 05:32 AM
RE: Blacksmithing Fail - Gil Amarth - 05-10-2013, 05:54 AM
RE: Blacksmithing Fail - Runcuks - 05-10-2013, 07:21 PM
RE: Blacksmithing Fail - Gil Amarth - 05-10-2013 07:30 PM
RE: Blacksmithing Fail - Runcuks - 05-10-2013, 07:56 PM

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