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ROOMDEF Flags
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Extreme
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Post: #7
RE: ROOMDEF Flags
(04-23-2013 09:40 AM)Rizz Wrote:  So the wiki is wrong?
Yes, and I've reported on bugtracker about events on roomdef...
Ben was roughly clear that it don't have events.

But they don't want to fix the wiki...
I think ROOMDEF could have EVENTS, because if you create a new AREADEF, you will need to set FLAGS and EVENTS.
So ROOMDEF would get flags of AREADEF where is it and you could set only EVENTS.

So no need to put FLAGS on all ROOMDEF.
If you need Flags, use AREADEF, if you need just EVENTS should use ROOMDEF.

Thats my opinion.

Code:
+---------------------+
| areadef A           |
|  +----------------+ |
|  | roomdef B      | |
|  | event +r_test  | |
|  +----------------+ |
+---------------------+
Where r_test gives skillgain bonus for the player who enters and keeps using the same flags from areadef, that is better than create the room as areadef and give the same flags.

STEPS BEFORE CREATE A THREAD
- Check the revisions log;
- Use the search button and use the keywords of your problem;
- Check the WIKI;
- Create a thread.
(This post was last modified: 04-23-2013 11:54 AM by Extreme.)
04-23-2013 11:48 AM
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Messages In This Thread
ROOMDEF Flags - Rizz - 04-23-2013, 07:40 AM
RE: ROOMDEF Flags - RanXerox - 04-23-2013, 08:34 AM
RE: ROOMDEF Flags - Rizz - 04-23-2013, 09:08 AM
RE: ROOMDEF Flags - RanXerox - 04-23-2013, 09:14 AM
RE: ROOMDEF Flags - Rizz - 04-23-2013, 09:40 AM
RE: ROOMDEF Flags - Extreme - 04-23-2013 11:48 AM
RE: ROOMDEF Flags - RanXerox - 04-23-2013, 11:20 AM
RE: ROOMDEF Flags - Rizz - 04-23-2013, 08:45 PM
RE: ROOMDEF Flags - Mordaunt - 04-24-2013, 01:31 AM

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