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Blind effect
Author Message
Kapa
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Post: #11
RE: Blind effect
guys attacker still geting black screen
11-01-2014 07:26 AM
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azmanomer
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Post: #12
RE: Blind effect
it about your scripts check target events and your events clear them just put e_dust and try again
11-01-2014 08:16 AM
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Feeh
Sphere Developer
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Post: #13
RE: Blind effect
(11-01-2014 07:22 AM)Kapa Wrote:  thank you, one more thing how to make that effect to last longer?

Unfortunatelly the effect that was provided to you can not last longer.
You can either:
-Send a big black gump to your player but they can close it with macros
-Send bursts of this flash effect (don't know if it will work)
-Set the update range for your players to zero (C8 packet) then reset it

Feeh/Epila - Nightly releases / SphereWiki / Github Issues / Sphere's GitHub
11-01-2014 09:47 AM
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Kapa
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Post: #14
RE: Blind effect
How do i clear all events?

I have created totally new char and same problem, attacker gets black screen ass well as the target.
(This post was last modified: 11-01-2014 05:04 PM by Kapa.)
11-01-2014 04:59 PM
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darksun84
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Post: #15
RE: Blind effect
probably both the defender and attacker have the event installed Big Grin
11-02-2014 01:38 AM
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Kapa
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Post: #16
RE: Blind effect
Well he gets this event as he equips sword

[ITEMDEF i_Dusty_sword]
DEFNAME=i_Dusty_sword
ID=i_sword_viking
NAME=Dusty Sword
DAM=35,45
WEIGHT=5
REQSTR=150
SPEED=50
SKILL=Swordsmanship
TWOHANDS=N

ON=@Create
//EVENTS +e_weapon
HITPOINTS={200 210}
COLOR=0492

ON=@EQUIP
SRC.SAY Dune is my home !
SRC.EVENTS=+e_dust

ON=@UNEQUIP
SRC.SAY You feel dust storm is over
SRC.EVENTS=-e_dust
11-02-2014 02:26 AM
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