![]() |
Party system error - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: Party system error (/Thread-Party-system-error) |
Party system error - midikit - 02-14-2017 11:00 PM Party system is not available. In gm mode with .gm, the party works well. In normal user mode without .gm The invitation message will be printed but it will not work. Of course I can not join the party. Server = 0.56.4.334 Client = EC 4.0.57 Message : * use popup party invite 21:42:DEBUG:__ thread (3936) __ | # | _____________ function _____________ | __ ticks passed from previous function start __ 21:42:DEBUG:>> 3936 | 0 | NetworkManager::tick | +0 21:42:DEBUG:>> 3936 | 1 | NetworkThread::tick | +0 21:42:DEBUG:>> 3936 | 2 | NetworkInput::processInput | +0 21:42:DEBUG:>> 3936 | 3 | NetworkInput::processData | +0 21:42:DEBUG:>> 3936 | 4 | NetworkInput::processData | +0 21:42:DEBUG:>> 3936 | 5 | NetworkInput::processGameClientData | +0 <-- exception catch point (below is guessed and could be incorrect!) 21:42:DEBUG:>> 3936 | 6 | PacketExtendedCommand::onReceive | +0 21:42:DEBUG:>> 3936 | 7 | PacketPopupSelect::onReceive | +0 21:42:DEBUG:>> 3936 | 8 | CClient::Event_AOSPopupMenuSelect | +0 21:42:DEBUG:>> 3936 | 9 | CVarDefMap::Empty | +0 21:42:CRITICAL:"Access Violation" (0x72329491), in SUB: NetworkInput::Message::ProcessMessage() 21:42:DEBUG:10:Parsing Packet len=11 id=0xbf [2017/02/14 21:42:44] 0 1 2 3 4 5 6 7 8 9 A B C D E F -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- 0000 bf 00 0b 00 15 00 01 b4 85 00 0d ........... * use /add command 21:43:DEBUG:__ thread (3936) __ | # | _____________ function _____________ | __ ticks passed from previous function start __ 21:43:DEBUG:>> 3936 | 0 | NetworkManager::processAllInput | +0 21:43:DEBUG:>> 3936 | 1 | NetworkInput::processInput | +0 21:43:DEBUG:>> 3936 | 2 | NetworkInput::processData | +0 21:43:DEBUG:>> 3936 | 3 | NetworkInput::processData | +0 21:43:DEBUG:>> 3936 | 4 | NetworkInput::processGameClientData | +0 <-- exception catch point (below is guessed and could be incorrect!) 21:43:DEBUG:>> 3936 | 5 | PacketTarget::onReceive | +0 21:43:DEBUG:>> 3936 | 6 | CClient::Event_Target | +0 21:43:DEBUG:>> 3936 | 7 | CClient::OnTarg_Party_Add | +0 21:43:DEBUG:>> 3936 | 8 | CResource::GetDefaultMsg | +0 21:43:CRITICAL:"Access Violation" (0x72329491), in SUB: NetworkInput::Message::ProcessMessage() 21:43:DEBUG:10:Parsing Packet len=38 id=0xbf [2017/02/14 21:43:14] 0 1 2 3 4 5 6 7 8 9 A B C D E F -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- 0000 bf 00 09 00 0c 00 01 b4 85 34 ed ed ed ed 04 00 .........4...... 0010 01 b4 85 6c 00 00 00 01 f1 00 00 01 b4 85 07 a8 ...l............ 0020 00 44 ff e6 98 11 .D.... RE: Party system error - Coruja - 02-15-2017 03:16 AM does it occur on classic clients too? because I don't have enhanced clients here to test atm RE: Party system error - midikit - 02-15-2017 01:18 PM Classic client test Server = 0.56.4.334 Client = 7.0.57.1 Message : * use popup party invite 12:11:DEBUG:__ thread (724) __ | # | _____________ function _____________ | __ ticks passed from previous function start __ 12:11:DEBUG:>> 724 | 0 | NetworkManager::tick | +0 12:11:DEBUG:>> 724 | 1 | NetworkThread::tick | +0 12:11:DEBUG:>> 724 | 2 | NetworkInput::processInput | +0 12:11:DEBUG:>> 724 | 3 | NetworkInput::processData | +0 12:11:DEBUG:>> 724 | 4 | NetworkInput::processData | +0 12:11:DEBUG:>> 724 | 5 | NetworkInput::processGameClientData | +0 <-- exception catch point (below is guessed and could be incorrect!) 12:11:DEBUG:>> 724 | 6 | PacketExtendedCommand::onReceive | +0 12:11:DEBUG:>> 724 | 7 | PacketPopupSelect::onReceive | +0 12:11:DEBUG:>> 724 | 8 | CClient::Event_AOSPopupMenuSelect | +0 12:11:DEBUG:>> 724 | 9 | CVarDefMap::Empty | +0 12:11:CRITICAL:"Access Violation" (0x726c9491), in SUB: NetworkInput::Message::ProcessMessage() 12:11:DEBUG:11:Parsing Packet len=11 id=0xbf [2017/02/15 12:11:11] 0 1 2 3 4 5 6 7 8 9 A B C D E F -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- 0000 bf 00 0b 00 15 00 02 42 75 00 0d .......Bu.. * use /add command 12:11:DEBUG:__ thread (724) __ | # | _____________ function _____________ | __ ticks passed from previous function start __ 12:11:DEBUG:>> 724 | 0 | NetworkManager::processAllInput | +0 12:11:DEBUG:>> 724 | 1 | NetworkInput::processInput | +0 12:11:DEBUG:>> 724 | 2 | NetworkInput::processData | +0 12:11:DEBUG:>> 724 | 3 | NetworkInput::processData | +0 12:11:DEBUG:>> 724 | 4 | NetworkInput::processGameClientData | +0 <-- exception catch point (below is guessed and could be incorrect!) 12:11:DEBUG:>> 724 | 5 | PacketTarget::onReceive | +0 12:11:DEBUG:>> 724 | 6 | CClient::Event_Target | +0 12:11:DEBUG:>> 724 | 7 | CClient::OnTarg_Party_Add | +0 12:11:DEBUG:>> 724 | 8 | CResource::GetDefaultMsg | +0 12:11:CRITICAL:"Access Violation" (0x726c9491), in SUB: NetworkInput::Message::ProcessMessage() 12:11:DEBUG:11:Parsing Packet len=29 id=0x34 [2017/02/15 12:11:27] 0 1 2 3 4 5 6 7 8 9 A B C D E F -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- 0000 34 ed ed ed ed 04 00 02 42 75 6c 00 00 00 01 f1 4.......Bul..... 0010 00 00 02 42 75 10 0b 01 b5 00 05 01 90 ...Bu........ It seems to be an error like EC 4.0.57.1 RE: Party system error - midikit - 02-19-2017 04:30 PM It has been resolved. It was a problem with the message script file 'sphere_msg.scp'. When using 'unicode' for 'party_invite_targ', the above problem occurred include '/accept', '/decline'. Except for '/accept' and '/decline', the result of writing in unicode works normally. ![]() RE: Party system error - Coruja - 02-20-2017 01:05 PM if you had customized this message, try make sure to keep the %s on it, because when sphere proccess messages it will try to fill these %s, %d, %etc values, and if these values are missing or using wrong format (eg: %d instead %s) it will return this console error telling you that occured an error while processing the message |