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"Commanding" NPC? - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: "Commanding" NPC? (/Thread-Commanding-NPC) |
"Commanding" NPC? - x77x - 10-25-2015 02:36 PM im trying to have players be able to command npcs they must be in the same army, and be a higher level Code: [FUNCTION f_attack] prob is, it only works for about 2 seconds... memory item? what about making the npc a pet and using maxfollowers? then maybe a timer, so they will eventually go untame =) realistically, the only commands i want to use are kill, follow, stay RE: "Commanding" NPC? - rastrero - 01-13-2016 03:27 PM try this. [FUNCTION f_attack2] SAY Yes sir! ATTACK <ARGO> [SPEECH s_army_commands] ON=*kill* ON=*attack* IF (STRMATCH("<SRC.TAG.ARMY>","<TAG.ARMY>") && (<LEVEL> < <SRC.LEVEL>)) OBJ <UID> TARGETF f_attack2 ELSE SAY I do not take orders from you return 1 endif if it dosnt work. try to use [FUNCTION f_attack2] SAY Yes sir! tryserv ATTACK <ARGO> sorry4 my eng. |