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Music for regions and peace/war mode - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: Music for regions and peace/war mode (/Thread-Music-for-regions-and-peace-war-mode) |
Music for regions and peace/war mode - UltimaAku - 04-27-2015 03:00 AM Hi there all! Long time no see Is there a way to change the music for a region if your in war mode? I know music can be changed depending on region but I can't seem to find out if it's possible to have a theme change when your in war mode. RE: Music for regions and peace/war mode - XuN - 04-27-2015 07:23 AM You'll have to use ON=@UserWarMode inside one event applied when entering this region (and removed upon leaving). RE: Music for regions and peace/war mode - UltimaAku - 04-27-2015 08:40 PM [REGIONTYPE r_default] ON=@Enter IF (<SRC.ISPLAYER>) IF !(<isempty <TAG.MUSIC>>) SRC.MIDILIST=<TAG.MUSIC> ELSE SRC.MIDILIST=21 ENDIF ENDIF ////@enter works ON=@UserWarMode IF (<ARGN1>=1) SRC.MIDILIST=37 ELSE IF !(<isempty <TAG.MUSIC>>) SRC.MIDILIST=<TAG.MUSIC> ELSE SRC.MIDILIST=21 ENDIF ///This doesnt work Have I done something wrong? (for test purposes It should play tavern music when in war) RE: Music for regions and peace/war mode - XuN - 04-27-2015 09:50 PM 1) if (<argn1>==1) <--- this MUST have double == to compare 2)ON=@Enter src.events +e_area_default_warmusic ON=@Exit src.events -e_area_default_warmusic [events e_area_default_warmusic] IF (<ARGN1>==1) SRC.MIDILIST=37 ELSEIF !(<isempty <TAG.MUSIC>>) SRC.MIDILIST=<TAG.MUSIC> ELSE SRC.MIDILIST=21 ENDIF RE: Music for regions and peace/war mode - UltimaAku - 04-28-2015 10:06 AM [REGIONTYPE r_default] ON=@Enter IF (<SRC.ISPLAYER>) IF !(<isempty <TAG.MUSIC>>) SRC.TAG.MUSIC=<TAG.MUSIC> SRC.MIDILIST=<SRC.TAG.MUSIC> SRC.SAY TRIGGER 1 ELSE SRC.TAG.MUSIC=21 SRC.MIDILIST=21 SRC.SAY TRIGGER 2 ENDIF ENDIF src.events +e_area_default_warmusic SRC.SAY TRIGGER 3 ON=@Exit src.events -e_area_default_warmusic [events e_area_default_warmusic] ON=@USERWARMODE IF (<ARGN1>==0) //when going from peace to war SRC.MIDILIST=21 SRC.SAY TRIGGER 4 ELSE IF !(<isempty <SRC.TAG.MUSIC>>) SRC.MIDILIST=<SRC.TAG.MUSIC> SRC.SAY TRIGGER 6 ELSE SRC.MIDILIST=37 SRC.SAY TRIGGER 7 ENDIF Just tinkered with it to see how much works. Everything is being triggered, and the music is working in all areas, apart from trigger 4, which is when they are in war mode... It still plays the default war mode song, but the trigger is going off. RE: Music for regions and peace/war mode - XuN - 04-28-2015 06:47 PM Look at this: Code: ON=@USERWARMODE Don't you see something missing? Code: ON=@USERWARMODE Or you can do what you did but with the proper syntax: Code: ON=@USERWARMODE For the issue you have I bet Sphere is automatically playing the music when entering/leaving WarMode so it overrides what you tell it to play, i'll look into a way to disable music inside the @UserWarMode trigger. RE: Music for regions and peace/war mode - UltimaAku - 04-28-2015 07:17 PM Thanks, the script looks a lot tidier with the proper syntax. Thanks for looking into it for me ![]() RE: Music for regions and peace/war mode - XuN - 05-02-2015 09:20 PM Looked into the core and there is no sound send in war changes, so this is handled internally by the client, only way to 'solve' your problem is to trick it with a workaround: use a timerf in the @UserWarMode. Code: ON=@UserWarMode RE: Music for regions and peace/war mode - UltimaAku - 05-11-2015 06:56 PM unfortunately this didn't work. It seems to prioritise the war theme over whatever I want it to change to. The script triggers correctly but the song doesn't change. |