Better Plevel Control? - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: Better Plevel Control? (/Thread-Better-Plevel-Control) |
Better Plevel Control? - pinku - 02-04-2014 11:10 PM Hey everyone, I'm having trouble with plevels and I would like to know if this could be changed somehow. Let me explain... Let's say I have one guy who really would like to help me, however, I don't trust him enough to give him full GM privileges, giving him indirectly access to secret spawns and other things that could benefit himself and other players. However, I would like him to build/decorate things and as a Counselor/Seer, you can't do that, simply because you can't move locked down items. I know I can't set a GM to not see invisible items, but how about a Counselor or a Seer move locked down items? At least some way to get them to bag and drop? A function or on Double Click... Any ways I can bypass that? Any other tips you use to make Counselors/Seers lives easier? Thanks everyone for reading! RE: Better Plevel Control? - Feeh - 02-05-2014 01:33 AM You can give him GM priv but restrict some GM commands to plevel 5 Or create special commands to allow him decorate RE: Better Plevel Control? - pinku - 02-05-2014 01:34 AM Hey Feeh, thanks for replying. (02-04-2014 11:10 PM)pinku Wrote: I don't trust him enough to give him full GM privileges, giving him indirectly access to secret spawns and other things that could benefit himself and other players. As I said, I don't want him to see invisible items, such as spawns. RE: Better Plevel Control? - XuN - 02-05-2014 04:21 AM Make him Seer and use .xallmove 1 on him and move some functions from [plevel 4] to [plevel 3] RE: Better Plevel Control? - pinku - 02-05-2014 07:26 AM Thanks XuN. It was EXACTLY .xallmove 1 that I was looking for! I didn't know about this before.. lol Thanks again! |