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Better Plevel Control?
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pinku
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Post: #1
Better Plevel Control?
Hey everyone,

I'm having trouble with plevels and I would like to know if this could be changed somehow. Let me explain...

Let's say I have one guy who really would like to help me, however, I don't trust him enough to give him full GM privileges, giving him indirectly access to secret spawns and other things that could benefit himself and other players.

However, I would like him to build/decorate things and as a Counselor/Seer, you can't do that, simply because you can't move locked down items.

I know I can't set a GM to not see invisible items, but how about a Counselor or a Seer move locked down items?
At least some way to get them to bag and drop? A function or on Double Click... Any ways I can bypass that?

Any other tips you use to make Counselors/Seers lives easier?

Thanks everyone for reading!
(This post was last modified: 02-04-2014 11:11 PM by pinku.)
02-04-2014 11:10 PM
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Feeh
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Post: #2
RE: Better Plevel Control?
You can give him GM priv but restrict some GM commands to plevel 5
Or create special commands to allow him decorate

Feeh/Epila - Nightly releases / SphereWiki / Github Issues / Sphere's GitHub
(This post was last modified: 02-05-2014 01:34 AM by Feeh.)
02-05-2014 01:33 AM
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pinku
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Post: #3
RE: Better Plevel Control?
Hey Feeh, thanks for replying.

(02-04-2014 11:10 PM)pinku Wrote:  I don't trust him enough to give him full GM privileges, giving him indirectly access to secret spawns and other things that could benefit himself and other players.

As I said, I don't want him to see invisible items, such as spawns.
02-05-2014 01:34 AM
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XuN
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Post: #4
RE: Better Plevel Control?
Make him Seer and use .xallmove 1 on him and move some functions from [plevel 4] to [plevel 3]
02-05-2014 04:21 AM
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pinku
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Post: #5
RE: Better Plevel Control?
Thanks XuN. It was EXACTLY .xallmove 1 that I was looking for!

I didn't know about this before.. lol Sad

Thanks again!
02-05-2014 07:26 AM
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