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Exp system request - Printable Version

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Exp system request - Claus - 01-10-2014 08:05 PM

Exp system help
Well,
first of all thank you for who will help me,
so i need an exp system for my server, better, i need someone that explain me how can i set the default system in this way:
I need a system with 50 levels, start at 1 and player need do to 2k of exp to go to 2, 4k to 3, 8 to 4 etc etc...
The player can see how many exp points need for to go to the next level and how many point has collected , with a command like .exp.
Finally i don't know which tags i must use to set exp that every monster gives to the player at his death and how can i change how much every moster must give it, better : at lv 1, i kill the monster X and get 200 exp, but if i am at lv 2 and kill the same monster i will have 150.
I'm not good with script, because i'm not a scripter, i can use very well CentrED and dragon for the maps, but with script i'm a donkey.

Thank you for the help,
Claus
PS: sorry for my english, i don't study it very well at the high school.
PPS: this is a copy from the subforum "Script Help", please don't consider it like spam massage, but help me.


RE: Exp system request - Claus - 01-16-2014 04:00 AM

Ok i found a working exp-system, but i don't know how can i set for each monster how many exp-point he give to me. can help me?


RE: Exp system request - Extreme - 01-16-2014 04:40 AM

Post the script here.


RE: Exp system request - Claus - 01-16-2014 11:33 AM

i have just found this, in description is a good system, but i don't know how to set.
http://pastebin.com/ybKr4FkW

Amonvangrell helped me with one exp system (that working great) but i want to setup this also.


RE: Exp system request - Extreme - 01-17-2014 12:00 AM

The experience is based on level of the creatures...
The gain stuff is on ITEMDEF i_Experience_KillAward
You will gain <creaturelevel>*10 (Calculate actual experience award), after it will check the Accelerate award based on level


RE: Exp system request - UltimaAku - 04-01-2014 08:08 PM

I'll need some details on what you want leveling to do...

I can make a script with a level system that declines in experience but ups in requirement as you level, and also allows the player to see how much experience you have and need to level up. but does it increase stats? if so by how much per level? on leveling does it increase all stats? get me more details and i'll be glad to help Smile