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Diminishing Poison - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Submissions (/Forum-Script-Submissions) +--- Thread: Diminishing Poison (/Thread-Diminishing-Poison) |
Diminishing Poison - Soulless - 02-14-2013 07:02 PM I thought some people might like this script, to prevent people from just easily walking around and poisoning monsters till they die, thats by far the most annoying thing to see on my server. This will add 3% immunity to the npc per tick on the poison damage. once they get to 100% they take no damage and alert the player the npc has become immune to poison damage. Code: [events e_diminishing_poison] How about them apples players... ![]() RE: Diminishing Poison - Mordaunt - 02-15-2013 12:19 AM Interesting, but how about removing said immunity after say 5 mins? Otherwise you could conceivably end up with a bunch of monsters that are all immune if a player doesn't bother to kill them, or is killed themselves. RE: Diminishing Poison - darksun84 - 02-15-2013 12:35 AM good point mordaunt good point RE: Diminishing Poison - Soulless - 02-15-2013 03:21 AM good idea. i will do that now ![]() RE: Diminishing Poison - amonvangrell - 02-17-2014 10:28 AM can you post the code with Mordaunt suggestion ? thanks! RE: Diminishing Poison - Anarch Cassius - 02-18-2014 06:40 AM Hehe nice one. I use a mix of straight poison res and magic users curing themselves and allies. Also using cure pots. Still that's mostly on my SMART NPCs, this would be great for a dumb boss type. |