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SphereWiki - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: General Discussion (/Forum-General-Discussion) +--- Forum: UO/Sphere Discussion (/Forum-UO-Sphere-Discussion) +--- Thread: SphereWiki (/Thread-SphereWiki) Pages: 1 2 |
SphereWiki - Mordaunt - 12-13-2012 12:03 PM The SphereWiki is once again working, in that it may be edited and added to by those who already have accounts on it. Creating new accounts is still not possibly (and unfortunately I am one of those who doesn't have an account) Having looked through the list of registered users, the following names popped out as active community members: Barnabus Ben Coruja Darksun84 Sharlenwar Shaklaban Shiryux Valios There may be others, it's hard to tell with some of the names in the list. What I am asking is this: If you are one of the above names, OR if you have an account on the wiki and you know of something that needs updating or adding. Please go ahead and do it. The more complete and up to date the wiki is, the more use it is for everyone who uses Sphere Server. Thanks. RE: SphereWiki - Oxtar - 12-13-2012 12:11 PM With some examples to make it easier to understand them.(especially newer features for me ![]() RE: SphereWiki - Valios - 12-13-2012 06:43 PM I already made some little changes to the main page and I will keep updating it in the future RE: SphereWiki - darksun84 - 12-13-2012 11:55 PM Count me in ![]() RE: SphereWiki - ShiryuX - 12-14-2012 12:03 AM I have Admin privs in the wiki now (Thanks torfo!), I'll need some time to see what can be done with that ![]() RE: SphereWiki - Oxtar - 12-14-2012 10:48 PM Clilocs @ContextMenuRequest @ContextMenuSelect ^^ EDIT: With commodity usage. RE: SphereWiki - Oxtar - 12-17-2012 10:22 PM We need more infos on how to use the dam_flags... Example: Quote:[DEFNAME dam_flags] Well i found some information about it on a russian forum dedicated to sphere(yeah i had to get a translator lol) That's what i found about it ; - Set the Damage on the weapon you plan to use with a specific damage type (i don't know if you can use multiple types, should test it to see if we can do that) Quote:[ITEMDEF i_test_sword] The way it should look is ; Quote:ON=@Damage Now if you wish to make a way to absorb/prevent this type of damage, simply add it to an event or directly on the character(I prefer Events, easier to manage) Quote:[EVENTS e_prevent_lightning] Now my own question is, is there a workaround to let other type of damage to pass through it? Because right now, that event will completely block all the types of damage, including the physical one because it found the dam_lightning type. I thought about ELSEIF Statements... but i'm sure it ain't the right way to do that. What i thought would be to do a SRC.DAMAGE for all the types(including physical) and in the event, to give a free pass to the selected type. Quote:ON=@Damagethen Quote:IF (<ARGN2> & <dam_lightning>) Just not sure if the other damages will pass. LAST EDIT: Quick script error fix ^^ RE: SphereWiki - Oxtar - 12-17-2012 11:54 PM Well i've been looking to the clilocs and made a list of *usable* clilocs. Remember there are more that can be edited, i took those to *me* are useful. CLILOC Quote:1062028 //Condition: BLEH RE: SphereWiki - ShiryuX - 12-18-2012 10:33 AM You can register now, I guess... RE: SphereWiki - Mordaunt - 12-18-2012 10:41 AM http://wiki.sphere.torfo.org/index.php/ADDCLILOC |