Sphere Crash's [Help] - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: Sphere Crash's [Help] (/Thread-Sphere-Crash-s-Help) |
Sphere Crash's [Help] - Hellz1nho - 07-12-2012 05:07 AM Hello We are running an 56b and sometimes the server closes and most often for no apparent reason in the log, the last errors that could follow: 11:51:e:Client connected [Total:46] ('177.151.168.136' 1/1) 11:51:e:Login 'X' 11:51:e:Client disconnected [Total:45] ('177.151.168.136') 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:CRITICAL:"Access Violation" (0xfffd0d13), in NetworkManager::Tick() #39 "cleaning queues" 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:CRITICAL:"Access Violation" (0xfffd0d00), in NetworkManager::Tick() #39 "cleaning queues" 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 11:51:DEBUG:__ thread (5048) __ | # | _____ function _____________ | ticks passed from previous function start ______ 11:51:DEBUG:>> 5048 | 0 | NetworkManager::tick | +0 <-- exception catch point (below is guessed and could be incorrect!) 11:51:DEBUG:>> 5048 | 1 | NetState::hasPendingData | +0 Anybody can help me? Sorry the bad english and thanks in advance RE: Sphere Crash's [Help] - darksun84 - 07-12-2012 08:55 AM http://tracker.sphere.torfo.org/bugs/view.php?id=2035 Your problem look similar to that, check at the page's bottom, but still i don't know RE: Sphere Crash's [Help] - dagger4k - 07-12-2012 07:14 PM what sphere build are you using? This is the build report for when Mr SugarCube changed this system Code: 02-07-2011, MrSugarCube RE: Sphere Crash's [Help] - Hellz1nho - 07-13-2012 01:37 AM Hi guys, thanks for responses. I'm using 56b and now im trying some configs used by users on http://tracker.sphere.torfo.org/bugs/view.php?id=2035 (thanks darksun84). @dagger4k you suggest to use NetworkThreads as 0 instead of 1 (default) ? Thanks !! RE: Sphere Crash's [Help] - Shaklaban - 07-13-2012 01:53 AM always use 0, networkthreads is incomplete feature, it is not possible to get stable server with networkthreads > 0 RE: Sphere Crash's [Help] - Wap - 07-13-2012 06:43 AM also set asyncnetwork=0 and comment (//) networkthreads and networkpriority options. RE: Sphere Crash's [Help] - Hellz1nho - 07-14-2012 12:28 AM thank you guys !!! Now is everything fine! |