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Vendor Moonwalking - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: Vendor Moonwalking (/Thread-Vendor-Moonwalking) Pages: 1 2 |
Vendor Moonwalking - Reflex - 05-13-2012 04:01 PM Is there a way to stop moon walking when players or vendors have a light source in their hand ? RE: Vendor Moonwalking - Barnabus - 05-13-2012 08:59 PM Its only on the higher clients, I couldnt stop it. I just removed thier light sources and left them lost in the dark :> RE: Vendor Moonwalking - Crusader - 05-13-2012 09:03 PM first time that i read something about this, but i never used a lot the higher clients.... how this bug works? the npc needs equipped (whatever layer) a lightsource to do the moonwalk? or if the layer is different the lightsource doesn't affect the npc in this weird way? RE: Vendor Moonwalking - Barnabus - 05-13-2012 09:07 PM Same with player, it was reported in the bug tracker this..... Even a player with a lit candle in his hand looks like micheal jackson ![]() RE: Vendor Moonwalking - Reflex - 05-19-2012 05:21 PM Can we get a reply on this guys? ![]() RE: Vendor Moonwalking - admin phoenix - 07-25-2012 07:25 AM got the same problem with normal npcs. deleting the lighsource will help .... but for me this is an bug. I had the lightsource in the trigger @npcrestock maybe, this is the bug? RE: Vendor Moonwalking - Khaos - 07-25-2012 08:08 AM Its not a bug. Its a packet we haven't implemented since technically the old packets work fine for animation. Within the past year or so there was a new animation packet created in the client. Mr.Sugarcube said it was not imperative to try and implement it yet. RE: Vendor Moonwalking - Khaos - 07-25-2012 08:09 AM It is an issue we have been aware of for a long time now, but since it doesn't harm anything we sort of let it slip to deal with other things when we saw it. RE: Vendor Moonwalking - darksun84 - 07-25-2012 08:10 AM While i was trying it, noticed this on the candle script block LAYER=layer_hand2 // problem in TILEDATA.MUL By changing the layer of lighteable-equipabble item, the npc stopped moonwalking. In this way the characters will be able to wear a shield with a torch, but it's more simple to find a workaround for that. Best way will be to fix the tiledata, as the comment suggest! ahh so it's not a tiledata bug ![]() RE: Vendor Moonwalking - Khaos - 07-25-2012 08:13 AM It could be a tiledata issue ![]() Thanks for ensuring this might not be animation packets. |