ON=@kill - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: ON=@kill (/Thread-ON-kill) Pages: 1 2 |
RE: ON=@kill - Van Glan Bloom - 03-28-2014 01:30 AM My intention is that the player receives a bonus when you kill the mob with e_exp event. I got to use all that incluiste the post and none of those did what I wanted = / RE: ON=@kill - Coruja - 03-29-2014 01:23 AM just use @ExpChange instead @Kill http://wiki.sphere.torfo.org/index.php/@ExpChange Code: [EVENTS e_exp] RE: ON=@kill - UltimaAku - 03-29-2014 03:44 AM Is it specific monster or random chance? if it's a random monster, you could have a randomiser put in. [Events e_more_money_random] ON=@kill SRC.VAR.RAND=<EVAL {1 50}> //2% chance or 1/50 chances if (<ARGO.brain> = 0) // Prevents it working against other players RETURN 0 // but the kill still happens ELSEIF (<SRC.VAR.RAND>=1) // Random Value is 1 SRC.SYSMESSAGE You have received bonus gold from <ARGO.NAME>. SRC.newitem i_gold // Creates the new item SRC.ACT.AMOUNT = (<ARGO.STR> + <ARGO.DEX> + <ARGO.INT>) /// the tougher the mob, the more the gold SRC.ACT.BOUNCE /// gives it to the player RETURN 0 /// And the creature dies endif This script could be used, but it would work on anything, if you use this, i'd recommend attaching this event to a weapon of some sort, because something like this could work on a cow... although it gives little gold. (30 + 5 + 15 = 50, so 2% chance of dropping 50 gold, worth? lol) But if it's specific, try this: [Events e_more_money_specific] ON=@kill SRC.VAR.RAND=<EVAL {1 10}> //10% chance or 1/10 chances IF (<SRC.VAR.RAND>=1) // Random Value is 1 IF (<ARGO.TAG.BONUSCHANCE>=1) // Checks to see if it's the creature that drops the bonus gold SRC.SYSMESSAGE You have received bonus gold from <ARGO.NAME>. SRC.newitem i_gold // Creates the new item SRC.ACT.AMOUNT = (<ARGO.STR> + <ARGO.DEX> + <ARGO.INT>) /// the tougher the mob, the more the gold SRC.ACT.BOUNCE /// gives it to the player RETURN 0 /// And the creature dies endif then add TAG.BONUSCHANCE=1 to any monster you want to have the gold bonus chance. RE: ON=@kill - Van Glan Bloom - 03-29-2014 09:45 AM Thx UltimaAku you really helped me =) +1 Reputation for you and thx you again =) RE: ON=@kill - UltimaAku - 03-30-2014 09:16 PM No problem, thanks for the rep ^^ |