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weapon properties AMMOSOUNDHIT/AMMOSOUNDMISS to SOUNDHIT/SOUNDMISS.
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Satvet
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Post: #1
weapon properties AMMOSOUNDHIT/AMMOSOUNDMISS to SOUNDHIT/SOUNDMISS.
you said rename these features.
this how will i do it?
weapons damage sound effect no. :/
I expect updating, no update.
Smile


Quote: https://github.com/Sphereserver/Source/c...9808f21a95
08-06-2017, Coruja
Fixed: NPCs canceling combat immediately when its target get out of LOS.
Fixed: NPCs vendors not calculating skill train price correctly.

Changed: Renamed weapon properties AMMOSOUNDHIT/AMMOSOUNDMISS to SOUNDHIT/SOUNDMISS.
Changed: Now weapons must have SOUNDHIT/SOUNDMISS set on scripts to play hit/miss sound. If no value is set, it will not play any sound.
-Previous hardcoded sounds were based on weapon type, now each weapon can have its own sound.
-This will require an update on weapons scripts, which will be released on next commits.

Errors triggers success.
06-14-2017 05:48 PM
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Coruja
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Post: #2
RE: weapon properties AMMOSOUNDHIT/AMMOSOUNDMISS to SOUNDHIT/SOUNDMISS.
there's no update yet, I had copy/pasted the wrong text on changelog file lol
06-14-2017 06:48 PM
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