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trigger=timer
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jdchixin
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Post: #1
trigger=timer
ONTRIGGER=TIMER
newitem=0xx //can not work

return 1

Time-trigger, can not produce the ITEMS?
03-31-2013 12:02 PM
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x77x
Master
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Post: #2
RE: trigger=timer
Code:
[ITEMMENU 303]
Okay Then. But You Gotta Say The Magic Words...
ON=I've Fallen And I Can't Get Up!
IF <SRC.FLAGS> & 2
SAY Help! I've Fallen And I Can't Get Up!
SRC.FAME 0
NEWITEM 07878 //ID of the stuck coin
ACT.LINK=<SRC.SERIAL>
ACT.TIMER=20
SYSMESSAGE #0481,3,You will be resurrected in 20 seconds...
ELSE
SRC.SYSMESSAGE=You Are Not Dead!
RETURN 1
ENDIF


Code:
//RESURRECT COIN

[7878]
ID=0eed
ATTR=090
TYPE=0
NAME=rez coin

ONTRIGGER=TIMER
IF <LINK.FLAGS> & 2
    LINK.RESURRECT
    LINK.SYSMESSAGE #0481,3, You have been Revived!
    LINK.SYSMESSAGE #0481,3, You Need To Be More Careful...
        LINK=04FFFFFFF
        REMOVE
    RETURN 1
    ELSE
    LINK.SYSMESSAGE You Are Not Dead!
        LINK=04FFFFFFF
        REMOVE
    RETURN 1
    ENDIF

Dragons of Time 2000-2020
http://dragonsoftime.com
03-31-2013 12:43 PM
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jdchixin
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Post: #3
RE: trigger=timer
i want NEWITEM something, Not modify the properties of LINK

Just now I'm in your sever
03-31-2013 01:32 PM
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Mulambo
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Dark Paradise

Post: #4
RE: trigger=timer
Timers have no problem with creating items. We use them in our spawn trap system

Code:
ONTRIGGER=TIMER
    IF (<MOREY> == 1)
        LINK.NEWITEM=0xxxx
        LINK.ACT.P=<LINK.P>
        LINK=04fffffff
        MOREY=0
        TIMER=<MOREX>
    ENDIF
    RETURN 1

Wars come and go, but my soldiers stay ethernal.

I broke the dam

Czech Shard Dark Paradise
(This post was last modified: 03-31-2013 09:27 PM by Mulambo.)
03-31-2013 09:26 PM
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evening
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Finally Land

Post: #5
RE: trigger=timer
Say the features you need!
04-01-2013 02:53 AM
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uo520
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Post: #6
RE: trigger=timer
In 51a, item cannot create anything, so use cont or link to a npc to create newitem.
06-29-2013 07:11 PM
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