Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Max clients
Author Message
Darkyhood
Apprentice
*

Posts: 36
Likes Given: 2
Likes Received: 3 in 3 posts
Joined: Mar 2012
Reputation: 0



Post: #1
Max clients
Someone tested how much sphere can withstand the maximum number of clients without lags and others troubles?
08-10-2013 07:46 AM
Find all posts by this user Like Post Quote this message in a reply
Feeh
Sphere Developer
*****

Posts: 156
Likes Given: 6
Likes Received: 40 in 29 posts
Joined: Sep 2012
Reputation: 4



Post: #2
RE: Max clients
It depends on how much memory/bandwidth/processor power you have available

There are other factors that may limit the number of clients, but they are not relevant until you get a very very large amount of clients

Feeh/Epila - Nightly releases / SphereWiki / Github Issues / Sphere's GitHub
(This post was last modified: 08-10-2013 09:30 AM by Feeh.)
08-10-2013 09:30 AM
Find all posts by this user Like Post Quote this message in a reply
Darkyhood
Apprentice
*

Posts: 36
Likes Given: 2
Likes Received: 3 in 3 posts
Joined: Mar 2012
Reputation: 0



Post: #3
RE: Max clients
I can buy or rent really good server, hosting... but I can't something doing with sphere, just scripts. My team planing make shard with 600 people online. For sphere it's real normal working with 600 and bigger online?
08-10-2013 10:00 AM
Find all posts by this user Like Post Quote this message in a reply
Alaric
Journeyman
*

Posts: 227
Likes Given: 7
Likes Received: 9 in 4 posts
Joined: Oct 2012
Reputation: 7



Post: #4
RE: Max clients
You have those people or you want to have them? It's quite high number for UO shard.
08-10-2013 10:31 AM
Find all posts by this user Like Post Quote this message in a reply
Rattlehead
Master
**

Posts: 290
Likes Given: 3
Likes Received: 8 in 6 posts
Joined: Jun 2012
Reputation: 8



Post: #5
RE: Max clients
last i checked even the most populated UO private shard didnt have more than 400 online at a time, so i seriously doubt you will ever have even close to that on your shard, but good luck with that lol

[Image: matts_siggy.gif]
08-10-2013 12:09 PM
Find all posts by this user Like Post Quote this message in a reply
Feeh
Sphere Developer
*****

Posts: 156
Likes Given: 6
Likes Received: 40 in 29 posts
Joined: Sep 2012
Reputation: 4



Post: #6
RE: Max clients
Wow...600 players...sphere can handle 10/100/600/1000+ with no problems...internally there is no difference when running 10 or 1000 players...the main problem here is where you will find those players hehhe

Feeh/Epila - Nightly releases / SphereWiki / Github Issues / Sphere's GitHub
08-10-2013 12:15 PM
Find all posts by this user Like Post Quote this message in a reply
dagger4k
Journeyman
*

Posts: 194
Likes Given: 1
Likes Received: 12 in 12 posts
Joined: Mar 2012
Reputation: 0



Post: #7
RE: Max clients
Alot of those servers also have like 3 accounts per ip and allow multi-clienting... I never knew this until last year when i tried out IPY in which the guides state you should be using the multi accounts to pool items and help to macro your char..

I feel as though sphere servers are more active aswell. What i mean from this is during pvp and pvm you have characters running around constantly, casting spells etc which can cause some lag on the larger scale.

As everyone has said here though good luck getting the 600 players Tongue
08-10-2013 02:49 PM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)