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corpses
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darksun84
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Post: #2
RE: corpses
The converted enhanced NPC needs a lot of tinkering, because when you do the conversion seems that each animation group (death animation, attack etc) aren't inserted in the proper slot.

For example, the Orc brute seems to work fine only when converted in low animation and placed in a low animation slot and a MOBTYPES flags of MONSTER 40.

Additionally, some other "big-scale" NPC have an another problem.
When they get converted they are out of axis in certain direction (Hydra, dragons) and so you have to manually offset them to the center.
07-17-2015 06:24 PM
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corpses - Nachtmusique - 07-17-2015, 10:32 AM
RE: corpses - darksun84 - 07-17-2015 06:24 PM

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