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Wizard NPC - Caster Only?
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Chukwuemeka
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Post: #1
Question Wizard NPC - Caster Only?
Hi!

I'm trying to create a wizard NPC that will attack only with spells.

Obvious problem is the usual behavior for him is punch everyone with the spellbook.

I tried looking around here for NPC AI scripts and tried canceling his <ACTION> but no luck so far.

Is there a simple way I can avoid all that punching that and make him only a caster?


Thanks once again. Smile
05-19-2017 03:58 AM
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darksun84
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Post: #2
RE: Wizard NPC - Caster Only?
Hmm that's weird, actually NPCs spams a lot of spell, does the wizard's spellbook contain any spell?
05-19-2017 04:54 AM
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WRWR
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Post: #3
RE: Wizard NPC - Caster Only?
check CAN flags
05-19-2017 05:11 PM
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Chukwuemeka
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Post: #4
RE: Wizard NPC - Caster Only?
(05-19-2017 04:54 AM)darksun84 Wrote:  Hmm that's weird, actually NPCs spams a lot of spell, does the wizard's spellbook contain any spell?

He cast spells, that is not a problem, but also I would like to avoid him running towards players trying to punch them.
Is there a way to make him NOT use wrestling at all?

(05-19-2017 05:11 PM)WRWR Wrote:  check CAN flags

I did... but uhh, didn't find anything that could help me, I think
05-20-2017 03:44 AM
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Chukwuemeka
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Post: #5
RE: Wizard NPC - Caster Only?
Had no luck with this yet. Any tips?
05-24-2017 03:46 AM
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darksun84
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Post: #6
RE: Wizard NPC - Caster Only?
try with the @npcactfight trigger

see:
Code:
17-05-2015, XuN
Updated @NPCActFight:
    Added - local.skill // Setting this to any skill will make the NPC begin this skill
    Added - local.spell // For magic skills this will be the casted spell
    Added - ACT // This will refer to the target, must be set since the trigger is using SRC for the first enemy
    Added - return 2 // The code above will only work when return = 2
Removed NPC_AI_STRICTCAST and all the invented casts from npcs.This can be reverted applying a trigger for npcs like this:
    ON=@NPCActFight
    if (<magery> > 0)
        local.spell=<r1,64>
        while (<local.spell> < 64)
            if (<CanCast <local.spell>>)
                local.skill=magery
                return 2
            else
                local.spell ++
            endif
        endwhile
    endif    //same for the other magic skills.
and
https://wiki.spherecommunity.net/index.p...PCActFight
05-24-2017 04:02 AM
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