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Wall of Stone
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LASTA
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Post: #1
Sad Wall of Stone
Hi, have a server on September 09, 2008, when I want to cross the walls of casting the player, what would be attacking players on the diagonal, and cast spells like 0.51. Plz tell me how to implement this?
P.S.
Sorry for my English.
05-17-2012 06:43 AM
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Barnabus
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Post: #2
RE: Wall of Stone
Add spellflag_targ_char or spellflag_targ_obj to [Spell 24] 's FLAGS in sphere_spells_magery.scp?
(This post was last modified: 05-17-2012 08:47 AM by Barnabus.)
05-17-2012 08:47 AM
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LASTA
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Post: #3
RE: Wall of Stone
Of course. The walls of caste and put an end to the cross. The problem is in place diagonally across the corner.
05-17-2012 01:26 PM
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LASTA
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Post: #4
RE: Wall of Stone
Hey, people, somebody can help me? I have 2 days trying to solve this problem ...
05-18-2012 04:00 AM
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WRWR
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Post: #5
RE: Wall of Stone
diagonal walk check in sphere.ini
05-18-2012 07:11 AM
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LASTA
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Post: #6
RE: Wall of Stone
disabled

Code:
// Experimental flags
// Flags for options that affect server behaviour and which might affect compatibility
// See the revisions.txt file for more details on this
// EF_DiagonalWalkCheck            = 00000001
// EF_UNICODE                = 0000002 // No on Linux
// EF_New_Triggers            = 00000008
// EF_Intrinsic_Locals            = 00000020
// EF_Item_Strict_Comparison            = 00000040
// EF_NewPositionChecks            = 00000080 // Do not set while server is running !!!
// EF_WalkCheck                = 00000100
// EF_AllowTelnetPacketFilter            = 00000200 // Enables packet filtering for telnet connections as well
// EF_Script_Profiler            = 00000400
// EF_Size_Optimise            = 00000800
// EF_Minimize_Triggers            = 00001000 // Minimize trigger calls (use only 0.51 triggers)
// EF_DamageTools            = 00002000 // damage tools (and fire @damage on them) while mining or lumberjacking
// EF_UsePingServer            = 00008000 // Enable the experimental Ping Server (for showing pings on the server list, uses UDP port 12000)
// EF_NPCAct_Triggers            = 00010000 // Enable @NPCSpecialAction and @NPCAction triggers (mutual exclusive with EF_Minimize_Triggers)
// EF_UseNetworkMulti            = 00800000 // Enable optimized network routines (better) - Do not set while server is running !!!
// EF_Specific                = 01000000 // Specific behaviour, not completly tested
Experimental=00000002 | 00000008 | 00000400 | 00000800 | 00010000
05-18-2012 02:02 PM
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LASTA
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Post: #7
RE: Wall of Stone
help....
05-23-2012 06:52 AM
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jeem
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Post: #8
RE: Wall of Stone
I think you are gonna need to find someone to translate this for you. Honestly I read your posts a few times and I have no idea what the problem is. What's your native language? Someone else here might speak it.
(This post was last modified: 05-24-2012 07:04 AM by jeem.)
05-24-2012 07:04 AM
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Crusader
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Erehwon New Hera

Post: #9
RE: Wall of Stone
same here, i didn't understand what u mean.
05-24-2012 06:21 PM
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Shaklaban
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DOT

Post: #10
RE: Wall of Stone
i think he wants to make characters able to hit other characters, which is crossed with wall of stone spell, like old sphere versions.
05-24-2012 06:30 PM
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