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[UPDATE] Amon Spawner - V1.1
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darksun84
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Post: #11
RE: [UPDATE] Amon Spawner - V0.2
i have updated the defname.scp file and the items of the new npcs inside the spawner , but i can't test it properly because i have a different map,statics and so on Tongue

https://dl.dropboxusercontent.com/u/1524...Update.rar

I actually don't know why there are Liche Lord and Daemon in the TownLife spawn so i didn't remove them

edit : i just put the correct banker npc id
(This post was last modified: 11-07-2013 07:21 AM by darksun84.)
11-07-2013 05:45 AM
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Mordaunt
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Post: #12
RE: [UPDATE] Amon Spawner - V0.2
Or dragons... or drakes... cows... sheep... chickens... bulls....

[Image: 2nis46r.jpg]
11-07-2013 07:33 AM
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Lazarus
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Post: #13
RE: [UPDATE] Amon Spawner - V0.2
(11-07-2013 05:45 AM)darksun84 Wrote:  i have updated the defname.scp file and the items of the new npcs inside the spawner , but i can't test it properly because i have a different map,statics and so on Tongue

https://dl.dropboxusercontent.com/u/1524...Update.rar

I actually don't know why there are Liche Lord and Daemon in the TownLife spawn so i didn't remove them

edit : i just put the correct banker npc id

I will test it ^_^ thanks for all.

PD: HI DARKSUN!!!!!! :dDDDDDDDDDDD IM BACKKKKKKK

[Image: 2hy9q0y.png]
(This post was last modified: 11-07-2013 12:24 PM by Lazarus.)
11-07-2013 12:22 PM
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Soulless
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Post: #14
RE: [UPDATE] Amon Spawner - V0.2
any update on this Smile just wondering if it's still being worked on. my world is empty!

What am I working on?
12-20-2013 07:52 AM
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Extreme
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Post: #15
RE: [UPDATE] Amon Spawner - V0.2
Here is my UPDATED DEFNAMES.scp.
PHP Code:
[DEFNAME WORLD_SPAWNER]
alchemist        {c_alchemist 1 c_alchemist_f 1}
alchemistgm        {c_alchem_gm 1 c_alchem_gm_f 1}
animaltrainer        {c_animaltrainer 1 c_animaltrainer_f 1}
architect         {c_architect 1 c_architect_f 1}
armorer            {c_armorer 1 c_armorer_f 1}
artist            {C_ARTIST 1 C_ARTIST_F 1}
baker            {c_baker 1 c_baker_f 1}
banker            {banker 1 c_banker_f 1}
bard            {C_BARD 1 C_BARD_F 1}
bardguildmaster        {C_BARD 1 C_BARD_F 1
barkeeper        {c_tavernkeeper 1 c_tavernkeeper_f 1}
beekeeper        {c_beekeeper 1 c_beekeeper_f 1}
blacksmith        {c_blacksmith 1 c_blacksmith_f 1}
blacksmithguildmaster    {c_bs_guildmaster 1 c_bs_guildmaster_f 1}
boatpainter        {C_BOAT_PAINTER 1 C_BOAT_PAINTER_F 1}
bodysculptor        {C_BODY_SCULPTOR 1 C_BODY_SCULPTOR_F 1}
bowyer            {c_bowyer 1 c_bowyer_f 1}
bridegroom        {c_bridegroom 1 c_bridegroom_f 1}
butcher            {c_butcher 1 c_butcher_f 1}
carpenter        {c_carpenter 1 c_carpenter_f 1}
cobbler            {c_cobbler 1 c_cobbler_f 1}
cook            {c_cook 1 c_cook_f 1}
hairstylist        {c_barber 1 c_barber_f 1}
dockmaster        {c_shipwright 1 c_shipwright_f 1}
escortablewanderinghealer    {c_healer 1 c_healer_f 1}
farmer            {c_farmer 1 c_farmer_f 1}
fisherguildmaster    {c_fisher_guildmaster 1 c_fisher_guildmaster_f 1}
fisherman        {c_fisher 1 c_fisher_f 1}
furtrader        {c_furtrader 1 c_furtrader_f 1}
harbormaster        {c_harbor_guildmaster 1 c_harbor_guildmaster 1}
healer            {c_healer 1 c_healer_f 1}
healerguildmaster    {C_GUILD_HEALER 1 C_GUILD_HEALER_F 1}
Herbalist        {c_herbalist 1 c_herbalist_f 1}
hirebard        {c_peasant 1 c_peasant_f 1}
hirefighter        {c_peasant 1 c_peasant_f 1}
hirepeasant        {c_peasant 1 c_peasant_f 1}
hiresailor        {c_peasant 1 c_peasant_f 1}
innkeeper        {c_innkeeper 1 c_innkeeper_f 1}
jeweler            {c_jeweler 1 c_jeweler_f 1}
Mage            {c_mageshop 1 c_mageshop_f 1}
mageguildmaster        {C_GUILD_ARCANE 1 C_GUILD_ARCANE_F 1}
mapmaker        {c_mapmaker 1 c_mapmaker_f 1}
merchant        {c_merchant 1 c_merchant_f 1}
merchantguildmaster    {C_GUILD_MERCHANT 1 C_GUILD_MERCHANT_F 1}
minerguildmaster    {C_GUILD_MINER 1 C_GUILD_MINER_F 1}
minter            {c_minter 1 c_minter_f 1}
orderguard        {C_GUARD 1 C_GUARD_F 1}
peasant            {c_peasant 1 c_peasant_f 1}
provisioner        {c_provis 1 c_provis_f 1}
rancher            {c_rancher 1 c_rancher_f 1}
rangerguildmaster    {C_GUILD_RANGER 1 C_GUILD_RANGER_F 1}
realestatebroker    {c_realestatebroker 1 c_realestatebroker_f 1}
scribe            {c_scribe 1 c_scribe_f 1}
shipwright        {c_shipwright 1 c_shipwright_f 1}
tailor            {c_tailor 1 c_tailor_f 1}
tailorguildmaster    {C_GUILD_CLOTHIER 1 C_GUILD_CLOTHIER_F 1}
tanner            {c_tanner 1 c_tanner_f 1}
tavernkeeper        {c_tavernkeeper 1 c_tavernkeeper_f 1}
thiefguildmaster    {C_GUILD_THIEF 1 C_GUILD_THIEF_F 1}
tinker            {c_tinker 1 c_tinker_f 1}
tinkerguildmaster    {C_GUILD_ENGINEER 1 C_GUILD_ENGINEER_F 1}
towncrier        {C_towncrier 1 C_towncrier_f 1}
waiter            {c_waiter 1 c_waitress 1}
wanderinghealer        {C_HEAL_WANDER 1 C_HEAL_WANDER_F 1}
warriorguildmaster    {C_GUILD_WARRIOR 1 C_GUILD_WARRIOR_F 1}
weaponsmith        {C_WEAPONSMITH_BLADE 1 C_WEAPONSMITH_BLADE_F 1 C_WEAPONSMITH_BLUNT 1 C_WEAPONSMITH_BLUNT_F 1}
weaver            {c_weaver 1 c_weaver_f 1}
weaverguildmaster    {c_weaver_guildmaster 1 c_weaver_guildmaster_f 1}
rat            {c_rat}
treasurelevel1h     {i_ttm_l1}

[
DEFNAME MONSTERS_SPAWNER]
Spectre            {c_spectre}
Wraith            {c_wraith}
Skeleton        {c_skeleton 1 c_skeleton_w_axe 1 c_skeleton_w_sword 1 c_skeleton_mage 1 c_skeletonarcher 1}
Zombie            {c_zombie}
Lich            {c_lich}
Shade             {c_wraith}
Gargoyle         {c_gargoyle}
ratman             {spawn_ratmen}
GiantToad        {c_toad_giant}
Walrus            {c_walrus}
GiantRat        {c_rat_giant}
SnowLeopard        {c_leopard_snow}
Scorpion        {c_scorpion_giant}
Gorilla            {c_gorilla}
Llama            {c_llama}
Balron            {c_demon_balron}
Alligator        {c_alligator}
Titan            {c_titan}
BloodElemental        {c_elemental_blood}
OphidianWarrior        {c_ophidian_warrior}
OphidianKnight        {c_ophidian_knight}
OphidianArchMage    {c_ophidian_archmage}
OphidianMage        {c_ophidian_warrior}
OphidianMatriarch    {c_ophidian_warrior}
OphidianDestroyer    {c_ophidian_warrior}
OphidianQueen        {c_ophidian_queen}
Reaper            {c_reaper}
Bogle            {c_bogle}
Mongbat            {c_mongbat}
TerathanWarrior        {c_terathan_warrior}
TerathanAvenger        {c_terathan_avenger}
TerathanDrone        {c_terathan_drone}
TerathanMatriarch    {c_terathan_matriarch}
LavaLizard        {c_lava_lizard}

[
DEFNAME TOWNLIFE_SPAWNER]
Bird        {c_bird 1 c_bird_crow 1 C_BIRD_MAGPIE 1 C_BIRD_TROPICAL 1 C_BIRD_JUNGLE 1 c_bird_raven 1}
Cat        {c_cat}
Dog        {c_dog}
Rabbit        {c_rabbit}
JackRabbit    {c_jackrabbit}
lichlord    {c_lich_lord}
daemon        {c_demon}
Cow        {c_cow_bw}
Chicken        {c_chicken}
Sheep        {c_sheep_woolly}
Bull        {c_bull_brown_lt 1 c_bull_brown_dk 1}
Dolphin     {c_dolphin}
Wisp        {c_wisp}

//MiniatureMushroom    {i_miniature_mushroom}
[DEFNAME WildLife_SPAWNER]
Boar        {c_pig_big}
Cougar        {c_cougar}
Goat        {c_goat}
MountainGoat    {c_goat_mountain}
Horse        {c_horse_tan 1 c_horse_gray 1 c_horse_brown_dk 1}
Panther        {c_panther}
Pig        {c_pig}
Polarbear    {c_bear_polar}
BlackBear    {c_bear_black}
GrizzlyBear    {c_bear_grizzly}
BrownBear    {c_bear_brown}
TimberWolf    {c_wolf_timber}
GreyWolf    {c_wolf_grey}
Eagle        {c_eagle}
GreatHart    {c_stag}
Hind        {c_doe}
DireWolf    {c_wolf_dire}
WhiteWolf    {c_wolf_white}
BullFrog    {c_bullfrog}
Snake        {c_snake}

[
DEFNAME COVETOUS_SPAWNER]
Harpy        {c_harpy}
Headlessone    {c_headless}
Stoneharpy    {c_harpy_stone}
Gazer        {c_gazer}
Gazerlarva    {c_swarm}
Corpser        {c_corpser}
TreasureLevel1    {i_ttm_l1}
TreasureLevel2    {i_ttm_l2}
TreasureLevel3    {i_ttm_l3}
TreasureLevel4    {i_ttm_l4}
Giantspider    {c_spider_giant}
Dreadspider    {c_spider_dread}
Eldergazer    {c_gazer_elder}
Mummy        {c_mummy}
Skeletalknight    {c_skeleton_knight}
Boneknight     {c_skeleton_knight}
Rottingcorpse    {c_rotting_corpse}
Slime        {c_slime}
WaterElemental    {c_elemental_water}
AirElemental    {c_elemental_air}
FrozenElemental    {c_elemental_air}

[
DEFNAME COVETOUS_DECEIT]
Ghoul         {c_ghoul}
Bonemagi     {c_skeleton_mage}
SkeletalMage    {c_skeleton_mage}
Poisonelemental    {c_elemental_poison}
Fireelemental    {c_elemental_fire}
Silverserpent    {c_serpent_silver}

[
DEFNAME DESPISE]
Lizardman    {c_lizardman 1 c_lizardman_spear 1 c_lizardman_mace 1}
Ettin        {c_ettin 1 c_ettin_w_hammer 1}
Earthelemental    {c_elemental_earth}
Troll         {c_troll_w_axe 1 c_troll 1 c_troll_w_mace 1}
Ogre         {c_ogre}
Ogrelord    {c_ogre_lord}
Cyclops        {c_cyclops}
AcidElemental    {c_elemental_poison}//sphere doesn't have acid using poison instead.

[DEFNAME DESTARD]
Dragon        {c_dragon 1 c_dragon_red 1}
Drake        {c_drake 1 c_drake_red 1}
Wyvern        {c_dragon_wyvern}
Giantserpent    {c_snake_giant}
Shadowwyrm    {c_dragon_wyrm}//no shadow wyrm using wyrm instead.
Ancientwyrm    {c_wyrm_ancient}
Evilmage    {C_EVILMAGE 1 C_EVILMAGE_F 1}

[
EOF

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12-27-2013 02:33 AM
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amonvangrell
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britannia shard

Post: #16
RE: [UPDATE] Amon Spawner - V0.2
Hello guys sorry for the long time without update, I have been really busy in my work so i kind of stop working on my sphere. But now I am back! So soon more updates in this script.

(11-07-2013 05:45 AM)darksun84 Wrote:  I actually don't know why there are Liche Lord and Daemon in the TownLife spawn so i didn't remove them
Do you know Wind? Its an underground Town, within this town there is a valley still part of the city that have those monsters.

Thank you all for the reply and some individuals update to this script. Kind of give me strength seen this interest from you guys. ;D
(This post was last modified: 01-08-2014 10:00 AM by amonvangrell.)
01-08-2014 10:00 AM
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Mordaunt
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Post: #17
RE: [UPDATE] Amon Spawner - V0.2
TownLife though is a bit generic sounds like ALL towns....

[Image: 2nis46r.jpg]
01-08-2014 12:19 PM
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amonvangrell
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britannia shard

Post: #18
RE: [UPDATE] Amon Spawner - V0.2
Yes, but as said in the original post, this is felucca facet only so far.
So there will be a towns life to trammel,ilshenar, malas, ter mur. Wink
01-08-2014 08:30 PM
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Mordaunt
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Post: #19
RE: [UPDATE] Amon Spawner - V0.2
And... you completely missed my point.

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01-08-2014 11:09 PM
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amonvangrell
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britannia shard

Post: #20
RE: [UPDATE] Amon Spawner - V0.2
lol, sry.... ahahaha i guess so... Wink
01-09-2014 05:44 AM
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