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UO, Axis and Distances
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golfin
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Posts: 213
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Eranova

Post: #6
RE: UO, Axis and Distances
In the ultima, the movement, one step of the characters, is always controlled by one tile, which are squares. It's alright this way.
03-07-2021 12:48 PM
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Messages In This Thread
UO, Axis and Distances - sgt912 - 03-05-2021, 04:24 PM
RE: UO, Axis and Distances - darksun84 - 03-05-2021, 06:50 PM
RE: UO, Axis and Distances - sgt912 - 03-05-2021, 11:47 PM
RE: UO, Axis and Distances - darksun84 - 03-06-2021, 07:05 AM
RE: UO, Axis and Distances - sgt912 - 03-07-2021, 05:46 AM
RE: UO, Axis and Distances - golfin - 03-07-2021 12:48 PM

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