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Town Banners
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Khaos
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Post: #1
Town Banners
Is it just me or are they not showing in art.mul? I have looked 6 times already with nothing being yielded in my search.

Anyone else having the same issues?
03-25-2012 05:43 AM
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CptObvious
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Post: #2
RE: Town Banners
If by "town banners" you mean the various flags such as ->this<- I found them at 0x1586.

Messing scripts on DNA Shard (ita) : P
03-25-2012 10:06 PM
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Khaos
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Post: #3
RE: Town Banners
No, I meant these City Banners.
03-26-2012 12:01 AM
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Ben
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Post: #4
RE: Town Banners
Did you fully update? It comes with publish 75 which just came out in March Wink

AxisII's current version: 2.0.4j
AxisII SourceCode on Github
AxisII up to date changelog
03-26-2012 07:06 AM
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Khaos
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Post: #5
RE: Town Banners
I am fully up to date. I keep up to date. We have to as dev's. It is the only way to make sure the server works with new clients Smile.

I couldn't find them in the art.mul anywhere. Just the Shard Shields...
03-26-2012 10:00 AM
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RanXerox
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Post: #6
RE: Town Banners
As of publish 75 it uses only uop format (no more mul)
03-26-2012 01:44 PM
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Khaos
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Post: #7
RE: Town Banners
You know why I didn't see a uop update? Because I didnt log in with the new client. The second I did it turned everything into a UOP file.. we are trying to work on a solution. Revert to the patch prior... we will keep everyone up to date.
03-26-2012 01:45 PM
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Ben
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Post: #8
RE: Town Banners
Damnit... does that mean Axis will be forces to display the .uop now!?!?!?
AAAAHHHHHH!!!!!!

AxisII's current version: 2.0.4j
AxisII SourceCode on Github
AxisII up to date changelog
03-26-2012 01:48 PM
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Khaos
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Post: #9
RE: Town Banners
You would have to do both mul AND uop. Depending on whether people are using new client or old ones Big Grin
03-26-2012 02:07 PM
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Valios
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Post: #10
RE: Town Banners
Not only axis, some of the old mul editing tools also.
03-26-2012 02:11 PM
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