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SphereServer on an nVidia GTX
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PePs1Man
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Post: #1
SphereServer on an nVidia GTX
Hello there,

I'd like to know if any of you tried SphereServer compiled for a graphic card ?

Just to know, because I might give it a try Smile
07-18-2017 02:25 AM
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escribano
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Dragon Shard

Post: #2
RE: SphereServer on an nVidia GTX
I've never done this... also I can't determine if it's really necessary....

Just to be sure, you're doing this for tests propose only or to a production shard?

UltimaPHP - OpenSource Ultima Online Server v0.1-pre-alpha under development, we need help!
07-18-2017 02:35 AM
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PePs1Man
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Post: #3
RE: SphereServer on an nVidia GTX
for tests purposes, maybe for live if it goes well.

GPU is actually about 10x the CPU, since Sphere is singlethreaded, I believe this could help
07-18-2017 03:03 AM
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escribano
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Dragon Shard

Post: #4
RE: SphereServer on an nVidia GTX
Owww cool!!! post the results later Smile

I've been stressing sphere since Dragon Shard is alive.... my entire map has no trees and all my trees and foliages has been created statically in-game ( I use a custom lumberjack sys, http://www.dailymotion.com/video/x2vztun )

I have more than 400k items in the spherestatics.scp Smile and the server goes well with no lag at aws using a m4.large instance.

UltimaPHP - OpenSource Ultima Online Server v0.1-pre-alpha under development, we need help!
(This post was last modified: 07-18-2017 05:22 AM by escribano.)
07-18-2017 03:25 AM
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darksun84
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Post: #5
RE: SphereServer on an nVidia GTX
How much you pay for that?
07-18-2017 04:47 AM
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escribano
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Dragon Shard

Post: #6
RE: SphereServer on an nVidia GTX
Amout US$ 150 montly...

Its a reserved windows machine... about US$ 129,00
Plus + US$ 9,00 for a exterm machine to handle my anti-DDoS (DDoStroyer) firewall rules.
Plus + US$ 10,00 of bandwith

The machine runs at 6-9% with 50 players online, consumes 20-30% of memory and not more then 1.5mb/mim of network

Smile

When we launch, we had 149 players online after 2x weeks and the server runs well at 30-40% CPU usage, 30-40% memory and 5mb/min of network.

UltimaPHP - OpenSource Ultima Online Server v0.1-pre-alpha under development, we need help!
(This post was last modified: 07-18-2017 05:18 AM by escribano.)
07-18-2017 05:16 AM
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