The following warnings occurred:
Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb






Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
SphereServer on an nVidia GTX
Author Message
PePs1Man
Apprentice
*

Posts: 32
Likes Given: 8
Likes Received: 2 in 2 posts
Joined: Jun 2017
Reputation: 0



Post: #1
SphereServer on an nVidia GTX
Hello there,

I'd like to know if any of you tried SphereServer compiled for a graphic card ?

Just to know, because I might give it a try Smile
07-18-2017 02:25 AM
Find all posts by this user Like Post Quote this message in a reply
escribano
Journeyman
*

Posts: 170
Likes Given: 16
Likes Received: 32 in 23 posts
Joined: Nov 2012
Reputation: 2

Dragon Shard

Post: #2
RE: SphereServer on an nVidia GTX
I've never done this... also I can't determine if it's really necessary....

Just to be sure, you're doing this for tests propose only or to a production shard?

UltimaPHP - OpenSource Ultima Online Server v0.1-pre-alpha under development, we need help!
07-18-2017 02:35 AM
Find all posts by this user Like Post Quote this message in a reply
PePs1Man
Apprentice
*

Posts: 32
Likes Given: 8
Likes Received: 2 in 2 posts
Joined: Jun 2017
Reputation: 0



Post: #3
RE: SphereServer on an nVidia GTX
for tests purposes, maybe for live if it goes well.

GPU is actually about 10x the CPU, since Sphere is singlethreaded, I believe this could help
07-18-2017 03:03 AM
Find all posts by this user Like Post Quote this message in a reply
escribano
Journeyman
*

Posts: 170
Likes Given: 16
Likes Received: 32 in 23 posts
Joined: Nov 2012
Reputation: 2

Dragon Shard

Post: #4
RE: SphereServer on an nVidia GTX
Owww cool!!! post the results later Smile

I've been stressing sphere since Dragon Shard is alive.... my entire map has no trees and all my trees and foliages has been created statically in-game ( I use a custom lumberjack sys, http://www.dailymotion.com/video/x2vztun )

I have more than 400k items in the spherestatics.scp Smile and the server goes well with no lag at aws using a m4.large instance.

UltimaPHP - OpenSource Ultima Online Server v0.1-pre-alpha under development, we need help!
(This post was last modified: 07-18-2017 05:22 AM by escribano.)
07-18-2017 03:25 AM
Find all posts by this user Like Post Quote this message in a reply
darksun84
Sir Spamalot
****

Posts: 1,687
Likes Given: 245
Likes Received: 162 in 151 posts
Joined: Mar 2012
Reputation: 35



Post: #5
RE: SphereServer on an nVidia GTX
How much you pay for that?
07-18-2017 04:47 AM
Find all posts by this user Like Post Quote this message in a reply
escribano
Journeyman
*

Posts: 170
Likes Given: 16
Likes Received: 32 in 23 posts
Joined: Nov 2012
Reputation: 2

Dragon Shard

Post: #6
RE: SphereServer on an nVidia GTX
Amout US$ 150 montly...

Its a reserved windows machine... about US$ 129,00
Plus + US$ 9,00 for a exterm machine to handle my anti-DDoS (DDoStroyer) firewall rules.
Plus + US$ 10,00 of bandwith

The machine runs at 6-9% with 50 players online, consumes 20-30% of memory and not more then 1.5mb/mim of network

Smile

When we launch, we had 149 players online after 2x weeks and the server runs well at 30-40% CPU usage, 30-40% memory and 5mb/min of network.

UltimaPHP - OpenSource Ultima Online Server v0.1-pre-alpha under development, we need help!
(This post was last modified: 07-18-2017 05:18 AM by escribano.)
07-18-2017 05:16 AM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)