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SphereServer flood control
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Heeelp
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Post: #21
RE: SphereServer flood control
(07-18-2017 01:01 AM)escribano Wrote:  I've developed a solution to mitigate 100% of DDoS requests at my server Smile

I'm doing A LOT of tests now to ensure the software works.... I'm planning to offer this DDoStroyer (As we called) for any game server/services. (for now, the solution only works on AWS data center cuz we can manage the aws subnet firewall)

If you're interested in test this solution, please send me a PM and let's talk about it Smile

Here is a picture of the Launcher we've made to manage and release IP's from our extern firewall Smile

[Image: ddostroyer.png]

The player needs to use the in-game login/password to release it's IP to see the server and EVEN if the attacker finds the server IP, it doesn't matter Smile if your IP is not released the AWS Subnet... the server is "unreachable" for you, this way the shard seems to be "offline" for those who don't use the launcher Smile

I've mitigated 3x attacks this weekend with no cost for the shard Smile

0kb of malicious bandwidth received during this attacks, from more than 83k requests per minute.

Sorry but thats useless, TRUE mitigation cost lot of money, just a simple software will do nothing against a semi decent ddos attack.

Why big companies are spending lot of money on ddos mitigation if they can use your software? hehe xd
10-03-2017 03:51 AM
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