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Server in REALTIME?
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Anarch Cassius
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Post: #2
RE: Server in REALTIME?
For Sphere's internal clocks and light cycles: how long does it take for a game minute to pass?

With that setting 62500 minutes or 43 days per second. 15 or 20 would be more common values, having the server move at 3x or 4x realtime.

60 would be realtime. However the internal time system is pretty basic and you may want to consider the scripted one with calendar.

Current Projects: Necromancy SCP overhaul. Custom Faction AI/System. Imbuing.
01-26-2014 06:17 AM
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Messages In This Thread
Server in REALTIME? - x77x - 01-26-2014, 12:03 AM
RE: Server in REALTIME? - Anarch Cassius - 01-26-2014 06:17 AM
RE: Server in REALTIME? - x77x - 01-26-2014, 11:00 AM
RE: Server in REALTIME? - Mordaunt - 01-27-2014, 01:20 AM
RE: Server in REALTIME? - x77x - 01-28-2014, 01:37 PM
RE: Server in REALTIME? - Extreme - 01-28-2014, 10:32 PM
RE: Server in REALTIME? - x77x - 01-28-2014, 11:38 PM
RE: Server in REALTIME? - Mordaunt - 01-29-2014, 12:59 AM
RE: Server in REALTIME? - x77x - 01-29-2014, 02:32 AM

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