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Poisoning weapon?
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Snaigel
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Post: #1
Poisoning weapon?
Hi, I'm new at scripts but I would like to know any simple way to make a specific weapon to poison the target when it hits... Thanks.
01-25-2017 05:14 PM
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Criminal
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Post: #2
RE: Poisoning weapon?
@hit
src.spelleffect X(the number of poison, i dont rmeember) 1000

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01-26-2017 04:51 AM
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Snaigel
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Post: #3
RE: Poisoning weapon?
Oh it was simple as I thought, but I just started learning, thank you very much
01-26-2017 02:03 PM
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Snaigel
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Post: #4
RE: Poisoning weapon?
What does the 1000 mean by the way?
01-26-2017 09:51 PM
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x77x
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Post: #5
RE: Poisoning weapon?
back in the old days...


morep=20,xxx,yyy

20 = spell number
xxx = poison amount ???
yyy = number of charges ???

thats the memory item when you get hit with a poison weapon

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01-26-2017 10:59 PM
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Snaigel
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Post: #6
RE: Poisoning weapon?
does that work on 0.56c?
01-27-2017 06:35 PM
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JohnVeritas
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Post: #7
RE: Poisoning weapon?
Under @hit trigger you can do it via spelleffect or simply,"src.poison" and both will work in 56c too, by the way if you want to apply poison weapon with a custom function you can simply change the morez value of the weapon. Then weapon will grants poison damage at hit. By this way also poison level will be deacrease with each time that poison applied.
01-28-2017 08:25 AM
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Snaigel
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Post: #8
RE: Poisoning weapon?
Got it working with spellefect and src.poison.

The option to have a custom poison function seems more interesting but I don't have that knowledge about scripts xd.
Still will search on internet so I can learn about it.

Thanks.
01-28-2017 03:37 PM
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