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Pet level system
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Van Glan Bloom
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Post: #1
Pet level system
Good night people. I have a small problem in a script.

This is a script to evolve pets. All animals are born with a event e_no_pet_level_system, they can not be trained. But through an item we can start the animal training. With the script he would withdraw the already existing event in the animal and add a new one.

Code:
ON=@TARGON_CHAR
if (<src.targ.distance> > 3)
        src.sysmessage @09c1 You are unable to reach the creature.
            return 1
elseif (<src.targ.body>==c_man) || (<src.targ.body>==c_woman) || (<src.targ.npc>==0)
        src.sysmessage @09c1 You can not training another human!
            return 1
elseif ( <src.targ.flags> & statf_conjured )
        src.sysmessage @09c1 You can not training summoned animals!
            return 1
elseif (!<src.targ.ismypet>)
        src.sysmessage @09c1 The animal must be loyal to you!
            return 1
elseif (<src.targ.events>==e_pet_level_system)
        src.sysmessage @09c1 The training is already in progress.
            return 1
else
    src.targ.events=-e_no_pet_level_system
        src.targ.tag.level=0
            src.targ.tag.experience=0
                src.targ.events=+e_pet_level_system
            src.consume 1 i_pet_level_system
        src.sysmessage @09c1 Now you can training your pet.
    endif
return 1

The problem appears when time add the event to the animal the script always blocks on the same line. Says when the animal is already being training
05-10-2015 12:04 PM
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XuN
Sphere Developer
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Posts: 852
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Joined: Jul 2013
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Post: #2
RE: Pet level system
elseif (<src.targ.isevent.e_pet_level_system>)
05-10-2015 07:07 PM
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[+] 1 user Likes XuN's post
Van Glan Bloom
Journeyman
*

Posts: 104
Likes Given: 2
Likes Received: 3 in 3 posts
Joined: Jun 2013
Reputation: 0



Post: #3
RE: Pet level system
Thx XuN the bug is fixed =)
05-11-2015 10:22 AM
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