The following warnings occurred:
Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb






Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
OSI Counselor Commands
Author Message
phibertap
Apprentice
*

Posts: 9
Likes Given: 0
Likes Received: 0 in 0 posts
Joined: Oct 2013
Reputation: 0



Post: #1
Wink OSI Counselor Commands
Hey Guys, I was going through some old UO files that I have and noticed some very very old IRC logs and one old screen shot of when I was a counselor on the Sonoma shard. I was wondering if anyone was interested in how the old commands worked. I could go through the logs and try to assemble some info.

Anyway, thought I would offer Smile

[Image: 939w.jpg]
(This post was last modified: 10-29-2013 11:53 PM by phibertap.)
10-29-2013 11:50 PM
Find all posts by this user Like Post Quote this message in a reply
darksun84
Sir Spamalot
****

Posts: 1,687
Likes Given: 245
Likes Received: 162 in 151 posts
Joined: Mar 2012
Reputation: 35



Post: #2
RE: OSI Counselor Commands
cool! yea it would be nice
10-30-2013 12:46 AM
Find all posts by this user Like Post Quote this message in a reply
phibertap
Apprentice
*

Posts: 9
Likes Given: 0
Likes Received: 0 in 0 posts
Joined: Oct 2013
Reputation: 0



Post: #3
RE: OSI Counselor Commands
Alrighty, just read like about 100 logs of me in some IRC channel with other Councelors. Sadly I also read the log of us councillors getting the boot when the entire councillor program was dismantled due to OSI getting sued. Anyway a long, long time ago.

We worked the same queue as the GM's, we were the front line support for the players and with the help of our IRC channel and the ability to contact GM's we got the job of game support done.

I will list out the commands and what I remembered they did and what was displayed.

QUEUE Commands

.q - List the current call queue.4 help request(s) in queue
16680336 h "DarkKnight" Advice (1214,202,16 F) I need help
13874369 n "Hawkeye" Advice (1811,2781,0 T) i can't seem to get a trammel stone to work
2608937 n "Lucipher Ferency" Advice (4454,1149,0 F) what are the stone things for in town
11549289 n "Dahl Hellion" Advice (3299,2309,-2 T) is there a way to get back to old land without a moonstone ???


.next - took us to the next call in the queue.
Going to current player

It would teleport us using the .goto command and attach the player to us. If we teleported another location, the player would be pulled along.

.clear - would clear the link and close the call
Player request cleared from queue
We were always told to .clear twice, and when we did the second time would display
You have no current player set, sorry

We also had movement commands:

.goto location (we did a lot of .goto jail10 - at the end of each call)
.tp - teleport - Same effect as within Sphere
.gotocur - moved the councelor to the location of the player on the current call.
.showids - Shows the ID# of all the players nearby
.wh - Where - Shows the current location

Other Commands

.info - Info - Gives the Councelor some info on the player
Joe Player
Loc=<1451,1715,0>
ObjectID=4632360
Notoriety=0
Fame=2719
Karma=3165
NaturalWC=1d8+0
Stats=100s 43d 70i Total=213
StatMods=0s 0d 0i Total=0
Skill Total=7000
Total skill mods=0


.tell id - send a private message to the player id
.ga - get account number
.id - get player id
.fl - Follow - Attach yourself to a player, where they go, you follow
.gm message - sends a page to a GM
.sq player - Squelches a player for 15min. Used a lot during harassment calls
.ip Click - In Prison - sends a player to jail
.ts Telestorm - A Fun GM command that would teleport a player to a random location in the world along with a nice flash of lightning

Well that all I can remember, that was a trip down memory lane! There might be a few more, I will update this if I find them.
(This post was last modified: 10-30-2013 04:13 PM by phibertap.)
10-30-2013 03:56 PM
Find all posts by this user Like Post Quote this message in a reply
darksun84
Sir Spamalot
****

Posts: 1,687
Likes Given: 245
Likes Received: 162 in 151 posts
Joined: Mar 2012
Reputation: 35



Post: #4
RE: OSI Counselor Commands
Nice Big Grin , how did you become counselor Shock ?
10-30-2013 07:02 PM
Find all posts by this user Like Post Quote this message in a reply
phibertap
Apprentice
*

Posts: 9
Likes Given: 0
Likes Received: 0 in 0 posts
Joined: Oct 2013
Reputation: 0



Post: #5
RE: OSI Counselor Commands
I participated in the beta test for UO, then during the years of game play was part of some of the more prominent role play groups on Baja, which helped get a few player run buildings "blessed" by OSI; The Golden Brew, The Mage Tower etc. That put me in touch with a few Seers who pointed me in the direction of the application process. The application took about 2weeks, then 1week of training, mostly to train on how to deal with colorful people etc. The volunteer program was huge back in then. It was a special time for all.
10-31-2013 12:28 AM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 3 Guest(s)