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New rideables mounts
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Vendetta
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Post: #1
New rideables mounts
Is all today that i try to make rideable a drake.
I learned alot of new infos on web: http://sorea.profitux.cz/patching/

At the end of all i got the conclusion that
is just enought to add to sphere_defs
Code:
mount_0x3c    03e88    //Drake
and create the mount item
Code:
[ITEMDEF 03e88]
//deck
DEFNAME=i_mt_drake
TYPE=T_EQ_HORSE
LAYER=layer_horse
TDATA3=c_dragon_small_black

what i obtained is to mount someting not shown and me look like unmounted

someone has some suggestion?
04-09-2012 04:45 AM
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Journeyman
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The North Shield

Post: #2
RE: New rideables mounts
Without adding drake's animation to the gump file, there is of course nothing appears in game since you just call that referance. If you dont add its corresponding image to the gump, how can you expect such thing with just scripting.
04-10-2012 11:57 PM
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Vendetta
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Post: #3
RE: New rideables mounts
i was thinking that people read the link and understand that i followed it and added the anim to slot 832 and edited tiledata of 0x3e88 puttin reference to the anim 832.
there is no gump that needs to be added because is a mount. nothing is shown in the paperdroll so gump is not needed like other mounts...
so i think you are missing something or talking about what you did not know.
04-11-2012 12:39 AM
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darksun84
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Post: #4
RE: New rideables mounts
I think it's a client problem

With client 7.0+ the drake mount doesn't display , but with client 5.0+ it does .

Stil for displaying it with client 5.0 i had to modifiy the tiledata.mul (put the animid in the anim field and flags wearable and animation)

Currently i am using stygian abiss , i'll try that with a mondain legacy fresh installation
(This post was last modified: 04-11-2012 06:49 AM by darksun84.)
04-11-2012 06:38 AM
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Vendetta
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Post: #5
RE: New rideables mounts
yes is what i tought that can be a client problem. i use 7.0.19 :|
if i simply put a client 5 with files of 7 do you think all files will work? :|
04-11-2012 07:30 AM
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darksun84
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Post: #6
RE: New rideables mounts
When i used the client 5.0 with stygian abiss, i get a lot of weird display issues :/ .
04-11-2012 11:33 PM
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Ben
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SphereCommunity

Post: #7
RE: New rideables mounts
Using files of one version with a client of another is never a good idea.

AxisII's current version: 2.0.4j
AxisII SourceCode on Github
AxisII up to date changelog
04-12-2012 02:17 AM
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Vendetta
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Post: #8
RE: New rideables mounts
and what to do to avoid losing "new chars" & "new items" ?
04-13-2012 12:52 AM
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admin phoenix
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Post: #9
RE: New rideables mounts
hm, tested it with new mounts and with some mounts from lbr.
new mounts doesn´t work with client > 7
also some lbr mounts doesn´t work for me like the ridgeback. savage ridgeback still works
also the kirin isn´t displayed with the right anim.
still testing....
06-15-2012 12:41 AM
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admin phoenix
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Post: #10
RE: New rideables mounts
ok, fixed the new mounts and they work now but I can´script new mounts.
I ever used my polarbear with the script above Vendetta posted but now the polarbear disappear when I mount it.
Try to use another npc same result.
seems to be a bug with the client > 7 and sphere
06-15-2012 06:32 AM
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