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New Features Request
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Shaklaban
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Post: #11
RE: New Features Request
background version of serv.log can be useful, multiple usage of serv.log can strain the main thread (like 10 times in for loops). example:

serv.logb xx //add log to queue in background thread
10-23-2012 06:02 AM
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Lazarus
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Post: #12
RE: New Features Request
Please! Options to get out the general options of razor [Like Light Levels] to get again the Role play of NIGHT SIGHT and others spells!

PLeaseeeeeeeeeeeeeee :'(

And a any form to block easy uo too :'(

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10-25-2012 05:22 PM
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Extreme
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Post: #13
RE: New Features Request
(10-25-2012 05:22 PM)Lazarus Wrote:  Please! Options to get out the general options of razor [Like Light Levels] to get again the Role play of NIGHT SIGHT and others spells!

PLeaseeeeeeeeeeeeeee :'(

And a any form to block easy uo too :'(
http://forum.spherecommunity.net/Thread-Lights-Level-s
Funny, this ir your thread... maybe you didn't read it...

STEPS BEFORE CREATE A THREAD
- Check the revisions log;
- Use the search button and use the keywords of your problem;
- Check the WIKI;
- Create a thread.
10-26-2012 12:18 AM
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Lazarus
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Post: #14
RE: New Features Request
(10-26-2012 12:18 AM)Extreme Wrote:  
(10-25-2012 05:22 PM)Lazarus Wrote:  Please! Options to get out the general options of razor [Like Light Levels] to get again the Role play of NIGHT SIGHT and others spells!

PLeaseeeeeeeeeeeeeee :'(

And a any form to block easy uo too :'(
http://forum.spherecommunity.net/Thread-Lights-Level-s
Funny, this ir your thread... maybe you didn't read it...


Yep, I have read it, but I don't want the MISS CHANCE in nights or something else.
I just want to give night sight the real rol ^_^

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10-26-2012 01:37 AM
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ShiryuX
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Post: #15
RE: New Features Request
Moving log to a background thread would imply modifying lots of code just for a minor feature with no real impact in the server usage/performance. Though, you need the date() to be precise and you need to have the correct order of logs in the correct time (you can't leave that to a background thread which can respond whenever they feel it).

About nightsight, I'll answer it (and was answered by me in the old forums) in the other thread, it's a Razor feature and they can be disabled. Have to code that in the source.
I can't remember if these are the right flags, but this was supposed to be implemented in some time, of course I don't have that much time.
Code:
// RazorFeatures, used to control the razor (3rd party tool) features ( default 0 )
// RF_FilterWeather    = 000001 // Weather Filter
// RF_FilterLight    = 000002 // Light Filter
// RF_SmartTarget    = 000004 // Smart Last Target
// RF_RangedTarget    = 000008 // Range Check Last Target
// RF_AutoOpenDoors    = 000010 // Automatically Open Doors
// RF_DequipOnCast    = 000020 // Unequip Weapon on spell cast
// RF_AutoPotionEquip    = 000040 // Un/Re-equip weapon on potion use
// RF_PoisonedChecks    = 000080 // Block heal If poisoned/Macro IIf Poisoned condition/Heal or Cure self
// RF_LoopedMacros    = 000100 // Disallow Looping macros, For loops, and macros that call other macros
// RF_UseOnceAgent    = 000200 // The use once agent
// RF_RestockAgent    = 000400 // The restock agent
// RF_SellAgent        = 000800 // The sell agent
// RF_BuyAgent        = 001000 // The buy agent
// RF_PotionHotkeys    = 002000 // All potion hotkeys
// RF_RandomTargets    = 004000 // All random target hotkeys (Not target next, last target, target self)
// RF_ClosestTargets    = 008000 // All closest target hotkeys
// RF_OverheadHealth    = 010000 // Health and Mana/Stam messages shown over player's heads
RazorFeatures=00

No way to intercept EasyUO, this was requested many times and seems that people don't get the point.
EasyUO is a Macro Tool, it doesn't send any packet to server saying "Hey, I'm EasyUO, nice to meet you!", it doesn't inform the server. EasyUO gives you a platform to script your client behavoir, allows you to program your (repetitive) actions, so we only see a client <-> server interaction, like if the char was controlled by a human, nothing else.
10-26-2012 05:57 AM
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Lazarus
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Post: #16
RE: New Features Request
(10-26-2012 05:57 AM)ShiryuX Wrote:  
Code:
// RazorFeatures, used to control the razor (3rd party tool) features ( default 0 )
// RF_FilterWeather    = 000001 // Weather Filter
// RF_FilterLight    = 000002 // Light Filter
// RF_SmartTarget    = 000004 // Smart Last Target
// RF_RangedTarget    = 000008 // Range Check Last Target
// RF_AutoOpenDoors    = 000010 // Automatically Open Doors
// RF_DequipOnCast    = 000020 // Unequip Weapon on spell cast
// RF_AutoPotionEquip    = 000040 // Un/Re-equip weapon on potion use
// RF_PoisonedChecks    = 000080 // Block heal If poisoned/Macro IIf Poisoned condition/Heal or Cure self
// RF_LoopedMacros    = 000100 // Disallow Looping macros, For loops, and macros that call other macros
// RF_UseOnceAgent    = 000200 // The use once agent
// RF_RestockAgent    = 000400 // The restock agent
// RF_SellAgent        = 000800 // The sell agent
// RF_BuyAgent        = 001000 // The buy agent
// RF_PotionHotkeys    = 002000 // All potion hotkeys
// RF_RandomTargets    = 004000 // All random target hotkeys (Not target next, last target, target self)
// RF_ClosestTargets    = 008000 // All closest target hotkeys
// RF_OverheadHealth    = 010000 // Health and Mana/Stam messages shown over player's heads
RazorFeatures=00


If you do this, or someone do this, when he goes to sleep I will be there, watching him, and saying :"Good night my love" with a overlyatachedgirldfriend face.

I swear you.

[Image: hqdefault.jpg]

[Image: 2hy9q0y.png]
10-26-2012 08:50 AM
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Rizz
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Post: #17
RE: New Features Request
(10-26-2012 05:57 AM)ShiryuX Wrote:  
Code:
// RazorFeatures, used to control the razor (3rd party tool) features ( default 0 )
// RF_FilterWeather    = 000001 // Weather Filter
// RF_FilterLight    = 000002 // Light Filter
// RF_SmartTarget    = 000004 // Smart Last Target
// RF_RangedTarget    = 000008 // Range Check Last Target
// RF_AutoOpenDoors    = 000010 // Automatically Open Doors
// RF_DequipOnCast    = 000020 // Unequip Weapon on spell cast
// RF_AutoPotionEquip    = 000040 // Un/Re-equip weapon on potion use
// RF_PoisonedChecks    = 000080 // Block heal If poisoned/Macro IIf Poisoned condition/Heal or Cure self
// RF_LoopedMacros    = 000100 // Disallow Looping macros, For loops, and macros that call other macros
// RF_UseOnceAgent    = 000200 // The use once agent
// RF_RestockAgent    = 000400 // The restock agent
// RF_SellAgent        = 000800 // The sell agent
// RF_BuyAgent        = 001000 // The buy agent
// RF_PotionHotkeys    = 002000 // All potion hotkeys
// RF_RandomTargets    = 004000 // All random target hotkeys (Not target next, last target, target self)
// RF_ClosestTargets    = 008000 // All closest target hotkeys
// RF_OverheadHealth    = 010000 // Health and Mana/Stam messages shown over player's heads
RazorFeatures=00

Plz, do that Cry

I think one way to block EasyUO could be create a own client with some strange DLL attached lol
10-26-2012 11:22 PM
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Extreme
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Post: #18
RE: New Features Request
Will you add these flags later?
I'm sure this would be the best feature in years ;D

STEPS BEFORE CREATE A THREAD
- Check the revisions log;
- Use the search button and use the keywords of your problem;
- Check the WIKI;
- Create a thread.
10-27-2012 12:28 AM
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Lazarus
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Post: #19
RE: New Features Request
All the people together! Shock

Extreme! This is funny...

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(This post was last modified: 10-27-2012 08:22 AM by Lazarus.)
10-27-2012 01:42 AM
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Extreme
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Post: #20
RE: New Features Request
What? Me? What I did?

STEPS BEFORE CREATE A THREAD
- Check the revisions log;
- Use the search button and use the keywords of your problem;
- Check the WIKI;
- Create a thread.
10-27-2012 10:06 PM
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