Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
NPC Criminal problem
Author Message
Abuelox
Journeyman
*

Posts: 64
Likes Given: 0
Likes Received: 7 in 7 posts
Joined: Apr 2010
Reputation: 0

Alteria Games

Post: #1
NPC Criminal problem
Good afternoon, my problem is when I attack an NPC (the AttackerIsCrime is active) and I deactivate the war mode, the NPC hits me and becomes criminal, if the AttackerIsCrime is deactivated, I do not become criminal until I kill the npc, and that the npc itself calls the guards, some solution?

I am using 56d with the latest version of scripts, I think there is something bug, or is it a configuration problem?
03-02-2018 02:05 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
darksun84
Sir Spamalot
****

Posts: 1,687
Likes Given: 246
Likes Received: 162 in 151 posts
Joined: Mar 2012
Reputation: 35



Post: #2
RE: NPC Criminal problem
With AttackingIsACrime ( Attacking is considered a crime (even without hit) enabled just double clicking the NPC in war mode will flag you as a criminal.
(This post was last modified: 03-02-2018 02:31 AM by darksun84.)
03-02-2018 02:30 AM
Find all posts by this user Like Post Quote this message in a reply
Coruja
Sphere Developer
*****

Posts: 987
Likes Given: 5
Likes Received: 226 in 187 posts
Joined: Jul 2012
Reputation: 7

Dimension Shard

Post: #3
RE: NPC Criminal problem
does it occur with player x player too?
03-02-2018 03:04 AM
Find all posts by this user Like Post Quote this message in a reply
Abuelox
Journeyman
*

Posts: 64
Likes Given: 0
Likes Received: 7 in 7 posts
Joined: Apr 2010
Reputation: 0

Alteria Games

Post: #4
RE: NPC Criminal problem
@Darksun84, its not correct. Npc attack me and he will get gray for me.

Exact Coruja.
03-02-2018 03:33 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Abuelox
Journeyman
*

Posts: 64
Likes Given: 0
Likes Received: 7 in 7 posts
Joined: Apr 2010
Reputation: 0

Alteria Games

Post: #5
RE: NPC Criminal problem
I have been doing tests referring to this both on my own server, as well as one by default with version 56d and the latest nighly scripts:


(AttackerIsCrime 0)
- PvP:
If you attack a player by hitting him, you become criminal for that player, but if he calls Guards, it does not become criminal for the world.

-NPC:
If you attack an NPC by hitting it, call guards and it does not make you criminal, so the guard appears without hitting you, the NPC turns against you, and if it hits you it becomes criminal for you, so you can kill him freely.

They must be Sphere problems with something that escapes my understanding (except a bad programming of the criminal system) or something related to the flags.
In both servers, exactly the same thing happens.
(This post was last modified: 03-06-2018 10:34 AM by Abuelox.)
03-06-2018 10:34 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Abuelox
Journeyman
*

Posts: 64
Likes Given: 0
Likes Received: 7 in 7 posts
Joined: Apr 2010
Reputation: 0

Alteria Games

Post: #6
RE: NPC Criminal problem
Anyone know how i can fix that?
03-07-2018 10:02 PM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Abuelox
Journeyman
*

Posts: 64
Likes Given: 0
Likes Received: 7 in 7 posts
Joined: Apr 2010
Reputation: 0

Alteria Games

Post: #7
RE: NPC Criminal problem
03-10-2018 09:22 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Abuelox
Journeyman
*

Posts: 64
Likes Given: 0
Likes Received: 7 in 7 posts
Joined: Apr 2010
Reputation: 0

Alteria Games

Post: #8
RE: NPC Criminal problem
Does anyone know how to repair this problem?
03-14-2018 06:41 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Abuelox
Journeyman
*

Posts: 64
Likes Given: 0
Likes Received: 7 in 7 posts
Joined: Apr 2010
Reputation: 0

Alteria Games

Post: #9
RE: NPC Criminal problem
I can show this:
https://puu.sh/A1QEf/9af24fa6dc.mp4

The guards do not kill him, and if the player disable the warmode, the npc keeps hitting, so the npc becomes criminal for the player and kill ez, without "murder count" and without criminal flag.
04-21-2018 06:19 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)