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					Memory Ticket Help
				 
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		x77x   
		
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Memory Ticket Help 
			 
			
				hmmmm 
sphereitem2.scp
 
Code: 
 [791a] 
ID=14f0 
//deed item used for npcs 
NAME=Memory Ticket 
ATTR=090//invis nevermovable 
COLOR=901 
WEIGHT=0 
 
CATEGORY=DRAGONS OF TIME ITEMS 
SUBSECTION=NadeBall 
DESCRIPTION=Memory Ticket Deed
  
spheretrig2.scp
 
Code: 
 [TRIG 1865] 
ONTRIGGER=STEP 
SRC.NEWITEM=0791a 
SRC.ACT.MOREX=<SRC.KARMA> 
SRC.ACT.MOREY=<SRC.FAME> 
SRC.ACT.MOREZ=<SRC.KILLS> 
SRC.ACT.BOUNCE 
SRC.SYSMESSAGE Your stats have been saved... 
SRC.KARMA=0 
SRC.FAME=0 
SRC.KILLS=0 
SRC.GO=6130,1271,0 
SRC.SYSMESSAGE START CHUCKIN! 
 
 
[TRIG 1866] 
ONTRIGGER=STEP 
IF <SRC.RESTEST 1 0791a> 
SRC.KARMA=<SRC.ACT.MOREX>//restores karma 
SRC.FAME=<SRC.ACT.MOREY>//restores fame 
SRC.KILLS=<SRC.ACT.MOREZ>//restores kills 
SRC.SYSMESSAGE Your stats has been restored... 
SRC.CONSUME=1 0791a 
SRC.GO=6130,1271,0 
SRC.SYSMESSAGE Thanks for playing! 
RETURN 1 
ELSE 
SRC.SYSMESSAGE Where is your memory ticket?
  
			 
			
			
 
Dragons of Time 2000-2020 
http://dragonsoftime.com
			
				
(This post was last modified: 03-30-2013 06:11 AM by x77x.)
 
				
			 
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	| 03-28-2013 07:16 AM | 
	
		
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		x77x   
		
			Master 
			   
			
			
 
 
			
	Posts: 488 
	Likes Given: 0
 
Likes Received: 15 in 15 posts 
	Joined: Mar 2012
	
 Reputation: -4
  
			
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RE: Memory Ticket Help 
			 
			
				the ol' backpack trick... 
Code: 
 [ITEMMENU 325] 
ARE YOU READY TO START CHUCKIN!? 
ON=Hellz Yeah! 
IF <SRC.WEIGHT><70 
NEWITEM 07910 
ACT.EQUIP 
NEWITEM 07911 
ACT.EQUIP 
NEWITEM 07912 
ACT.EQUIP 
NEWITEM 07913 
ACT.EQUIP 
NEWITEM 07914 
ACT.EQUIP 
FINDLAYER(21).MOREX=<SRC.FAME>//saves fame to backpack 
FINDLAYER(21).MOREY=<SRC.KILLS>//saves kills to backpack 
SYSMESSAGE Your stats have been saved... 
SRC.KARMA=0 
SRC.FAME=0 
SRC.KILLS=0 
SYSMESSAGE WELCOME TO NADEBALL! 
SYSMESSAGE To the locker room... 
GOPLACE 6130,1271,0//blacklockerroom 
ELSE 
SYSMESSAGE You have too many items, you are over weight!  
SYSMESSAGE You must be naked with nothing in your backpack... 
ENDIF 
ON=No Way Jose! 
SYSMESSAGE Come back when you're ready...
  
Code: 
 //NADEBALL EXIT 
 
[TRIG 1760] 
ONTRIGGER=STEP 
SRC.NEWITEM=0791b 
SRC.ACT.NAME Official Nadeball Stats    <SRC.FINDLAYER(29).NAME>                    0<SRC.KILLS> - xxx  Record   <SERV.RTIMETEXT> 
SRC.ACT.BOUNCE 
SRC.FAME=<SRC.FINDLAYER(21).MOREX>//restores fame from backpack 
SRC.KILLS=<SRC.FINDLAYER(21).MOREY>//restores kills from backpack 
SRC.KARMA=0 
SRC.PLOT1=0 
SRC.FINDLAYER(21).MOREX=0//resets backpack to 0 
SRC.FINDLAYER(21).MOREY=0//resets backpack to 0 
SRC.SYSMESSAGE Your stats has been restored... 
SRC.CONSUME=1 0791a 
SRC.CONSUME=100 07910 
SRC.CONSUME=100 07911 
SRC.CONSUME=100 07912 
SRC.CONSUME=100 07913 
SRC.CONSUME=100 07914 
SRC.CONSUME=100 07915 
SRC.CONSUME=100 07916 
SRC.CONSUME=100 07917 
SRC.CONSUME=100 07918 
SRC.CONSUME=100 07919 
SRC.CONSUME=10000 07725 
SRC.CONSUME=10000 BANDAGE 
SRC.GO=1417,1697,0 
SRC.SYSMESSAGE Thanks for playing! 
RETURN 1 
ELSE 
SRC.SYSMESSAGE Where is your stat ticket? 
ENDIF
  
i forgot you can borrow your backpack once in awhile... 
works =)
			  
			
			
 
Dragons of Time 2000-2020 
http://dragonsoftime.com
			
				
(This post was last modified: 03-30-2013 12:35 PM by x77x.)
 
				
			 
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	| 03-30-2013 11:37 AM | 
	
		
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