The following warnings occurred:
Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb






Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Making static
Author Message
Leonidas
Master
**

Posts: 277
Likes Given: 3
Likes Received: 13 in 12 posts
Joined: May 2013
Reputation: 1



Post: #1
Making static
I may not be remembering right but isn't there a way to make items static (in the map) with the extract command? I remember being able to do this a long time ago, but I'm not positive if it was that command or not.
11-29-2016 10:49 AM
Find all posts by this user Like Post Quote this message in a reply
Kanibal
Master
**

Posts: 255
Likes Given: 6
Likes Received: 30 in 28 posts
Joined: Jun 2012
Reputation: 0



Post: #2
RE: Making static
(11-29-2016 10:49 AM)Leonidas Wrote:  I may not be remembering right but isn't there a way to make items static (in the map) with the extract command? I remember being able to do this a long time ago, but I'm not positive if it was that command or not.

It's RunUO function.

Grandmaster Localhost Admin
11-29-2016 05:57 PM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Leonidas
Master
**

Posts: 277
Likes Given: 3
Likes Received: 13 in 12 posts
Joined: May 2013
Reputation: 1



Post: #3
RE: Making static
Well I know there's a way to do it on sphere because I've done it before, I just can't remember how.
11-30-2016 03:49 AM
Find all posts by this user Like Post Quote this message in a reply
Kanibal
Master
**

Posts: 255
Likes Given: 6
Likes Received: 30 in 28 posts
Joined: Jun 2012
Reputation: 0



Post: #4
RE: Making static
(11-30-2016 03:49 AM)Leonidas Wrote:  Well I know there's a way to do it on sphere because I've done it before, I just can't remember how.

Axis can make static from worldsave.scp

Grandmaster Localhost Admin
11-30-2016 04:06 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Criminal
Journeyman
*

Posts: 182
Likes Given: 38
Likes Received: 22 in 22 posts
Joined: Jun 2015
Reputation: 0

SantiagoUO.com

Post: #5
RE: Making static
.extract xx.txt
then add it with uofidder? I think is that way

[Image: mfqAZnj.png]
Discord: SantiagoUO
Skype:
criminaluo
11-30-2016 05:42 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Leonidas
Master
**

Posts: 277
Likes Given: 3
Likes Received: 13 in 12 posts
Joined: May 2013
Reputation: 1



Post: #6
RE: Making static
I think I used mulpatcher to do it, but that program wont work for me for some reason. Anyone have any idea how to do this with uofiddler?
11-30-2016 10:23 AM
Find all posts by this user Like Post Quote this message in a reply
Kanibal
Master
**

Posts: 255
Likes Given: 6
Likes Received: 30 in 28 posts
Joined: Jun 2012
Reputation: 0



Post: #7
RE: Making static
(11-30-2016 10:23 AM)Leonidas Wrote:  I think I used mulpatcher to do it, but that program wont work for me for some reason. Anyone have any idea how to do this with uofiddler?

What do you exactly need?

Grandmaster Localhost Admin
11-30-2016 11:30 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Leonidas
Master
**

Posts: 277
Likes Given: 3
Likes Received: 13 in 12 posts
Joined: May 2013
Reputation: 1



Post: #8
RE: Making static
I just figured it out. I was looking for a program to "freeze" my decorations into my world. Which would turn them static, and you'd be able to see them on the minimap. Found world forge and got it working. Thanks for trying to help!
11-30-2016 11:45 AM
Find all posts by this user Like Post Quote this message in a reply
Coruja
Sphere Developer
*****

Posts: 987
Likes Given: 5
Likes Received: 226 in 187 posts
Joined: Jul 2012
Reputation: 7

Dimension Shard

Post: #9
RE: Making static
usually these UO tools got created decades ago on win 2000/XP age, which is not guaranteed that they will run fine on modern SO's like win 8/10. So try right click the .exe file and open it using backward compatibility mode
12-08-2016 01:11 PM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)