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Making static
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Leonidas
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Post: #1
Making static
I may not be remembering right but isn't there a way to make items static (in the map) with the extract command? I remember being able to do this a long time ago, but I'm not positive if it was that command or not.
11-29-2016 10:49 AM
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Kanibal
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Post: #2
RE: Making static
(11-29-2016 10:49 AM)Leonidas Wrote:  I may not be remembering right but isn't there a way to make items static (in the map) with the extract command? I remember being able to do this a long time ago, but I'm not positive if it was that command or not.

It's RunUO function.

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11-29-2016 05:57 PM
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Leonidas
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Post: #3
RE: Making static
Well I know there's a way to do it on sphere because I've done it before, I just can't remember how.
11-30-2016 03:49 AM
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Kanibal
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Post: #4
RE: Making static
(11-30-2016 03:49 AM)Leonidas Wrote:  Well I know there's a way to do it on sphere because I've done it before, I just can't remember how.

Axis can make static from worldsave.scp

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11-30-2016 04:06 AM
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Criminal
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Post: #5
RE: Making static
.extract xx.txt
then add it with uofidder? I think is that way

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11-30-2016 05:42 AM
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Leonidas
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Post: #6
RE: Making static
I think I used mulpatcher to do it, but that program wont work for me for some reason. Anyone have any idea how to do this with uofiddler?
11-30-2016 10:23 AM
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Kanibal
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Post: #7
RE: Making static
(11-30-2016 10:23 AM)Leonidas Wrote:  I think I used mulpatcher to do it, but that program wont work for me for some reason. Anyone have any idea how to do this with uofiddler?

What do you exactly need?

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11-30-2016 11:30 AM
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Leonidas
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Post: #8
RE: Making static
I just figured it out. I was looking for a program to "freeze" my decorations into my world. Which would turn them static, and you'd be able to see them on the minimap. Found world forge and got it working. Thanks for trying to help!
11-30-2016 11:45 AM
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Coruja
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Dimension Shard

Post: #9
RE: Making static
usually these UO tools got created decades ago on win 2000/XP age, which is not guaranteed that they will run fine on modern SO's like win 8/10. So try right click the .exe file and open it using backward compatibility mode
12-08-2016 01:11 PM
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