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Making static - Printable Version

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+--- Thread: Making static (/Thread-Making-static)



Making static - Leonidas - 11-29-2016 10:49 AM

I may not be remembering right but isn't there a way to make items static (in the map) with the extract command? I remember being able to do this a long time ago, but I'm not positive if it was that command or not.


RE: Making static - Kanibal - 11-29-2016 05:57 PM

(11-29-2016 10:49 AM)Leonidas Wrote:  I may not be remembering right but isn't there a way to make items static (in the map) with the extract command? I remember being able to do this a long time ago, but I'm not positive if it was that command or not.

It's RunUO function.


RE: Making static - Leonidas - 11-30-2016 03:49 AM

Well I know there's a way to do it on sphere because I've done it before, I just can't remember how.


RE: Making static - Kanibal - 11-30-2016 04:06 AM

(11-30-2016 03:49 AM)Leonidas Wrote:  Well I know there's a way to do it on sphere because I've done it before, I just can't remember how.

Axis can make static from worldsave.scp


RE: Making static - Criminal - 11-30-2016 05:42 AM

.extract xx.txt
then add it with uofidder? I think is that way


RE: Making static - Leonidas - 11-30-2016 10:23 AM

I think I used mulpatcher to do it, but that program wont work for me for some reason. Anyone have any idea how to do this with uofiddler?


RE: Making static - Kanibal - 11-30-2016 11:30 AM

(11-30-2016 10:23 AM)Leonidas Wrote:  I think I used mulpatcher to do it, but that program wont work for me for some reason. Anyone have any idea how to do this with uofiddler?

What do you exactly need?


RE: Making static - Leonidas - 11-30-2016 11:45 AM

I just figured it out. I was looking for a program to "freeze" my decorations into my world. Which would turn them static, and you'd be able to see them on the minimap. Found world forge and got it working. Thanks for trying to help!


RE: Making static - Coruja - 12-08-2016 01:11 PM

usually these UO tools got created decades ago on win 2000/XP age, which is not guaranteed that they will run fine on modern SO's like win 8/10. So try right click the .exe file and open it using backward compatibility mode