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@KILL not firing
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WRWR
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Post: #1
@KILL not firing
i dont know what happens but @KILL not firing always...WHY?
it firing sometimes but rarely

just want to use @KILL for killcount in quests...
(This post was last modified: 08-27-2012 08:16 PM by WRWR.)
08-27-2012 08:11 PM
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Shaklaban
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DOT

Post: #2
RE: @KILL not firing
you need to use @death trigger, @kill is not good for that kind of purpose.
08-27-2012 08:31 PM
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WRWR
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Post: #3
RE: @KILL not firing
@DEATH
I The character about to die.
SRC The character about to die.

who is killer?
08-27-2012 08:43 PM
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Shaklaban
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Post: #4
RE: @KILL not firing
you can use attacker function:


27-11-2006, Vjaka
- Added: ATTACKER keyword to access last attackers of a character. Usage:
<attacker> returns amount of attackers
<attacker.x> returns UID of the attacker (or 0 if there is no attacker)
<attacker.x.dam> returns total damage done by the attacker

also there are attacker.max and attacker.last
08-27-2012 08:47 PM
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WRWR
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Post: #5
RE: @KILL not firing
how to use it?
08-27-2012 08:53 PM
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admin phoenix
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Post: #6
RE: @KILL not firing
local.name=<uid.<attacker.last>.name>
maybe?
never used it but this must work
08-27-2012 08:59 PM
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Shaklaban
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Post: #7
RE: @KILL not firing
PHP Code:
on=@death
ref1
=<attacker.max>
if <
ref1//if its npc check still alive
    
serv.log <ref1.nameis attacker which is give most damage
endif

ref1=<attacker.last>
if <
ref1
    
serv.log <ref1.nameis attacker which is give last damage
endif

for 
<attacker>
    
ref1=<attacker.<local._for>> 
    if <
ref1>
        
serv.log <ref1.nameis give me <attacker.<local._for>.damdamage
    
endif
endfor

//also you can try to look for act but its not documented so you need toı check it with ISCHAR 

if <act>
    if <
act.ischar>
        
serv.log <act.nameseems to give me last damage
    
endif
endif 
08-27-2012 08:59 PM
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admin phoenix
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Post: #8
RE: @KILL not firing
so, what about this one?
I posted to the bugtracker and now it´s gone.
someone deleted it Sad
02-24-2013 08:03 PM
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Ben
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SphereCommunity

Post: #9
RE: @KILL not firing
It's not deleted, it's closed. It's not a bug.
It has been mentioned multiple times that this trigger only fires when you are the agreessor.

AxisII's current version: 2.0.4j
AxisII SourceCode on Github
AxisII up to date changelog
02-24-2013 11:47 PM
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admin phoenix
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Post: #10
RE: @KILL not firing
thanks ben for your answer
02-25-2013 07:29 AM
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