The following warnings occurred:
Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 786 - File: showthread.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/showthread.php 786 errorHandler->error






Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help scrip sistem chest
Author Message
victorstelzer
Journeyman
*

Posts: 80
Likes Given: 0
Likes Received: 0 in 0 posts
Joined: Jun 2012
Reputation: 0



Post: #1
Help scrip sistem chest
can someone help me solve this problem this script

He creates one char at a time, SERV.NEWNPC = c_rotting_corpse


How can he create the 3 monster once

SERV.NEWNPC = c_rotting_corpse
SERV.NEWNPC = c_dragon_small_red
SERV.NEWNPC = c_daemon

and only when the monster 3 kill the bau will open

-----------------------------------------------------------

ON=@Timer
IF (<COUNT>)
TIMER=10
ELSE
MORE1=1
DORAND 3
SERV.NEWNPC=c_rotting_corpse
SERV.NEWNPC=c_dragon_small_red
SERV.NEWNPC=c_daemon
ENDDO
NEW.TAG.CHEST=<UID>
NEW.EVENTS +e_chestprotector
NEW.P=<P>
NEW.MOVENEAR <UID> 1
WHILE (<NEW.ISSTUCK>)
NEW.MOVENEAR <UID> 1
ENDWHILE
NEW.HOME=<NEW.P>
NEW.HOMEDIST=5
TIMER=<EVAL 60*60*<R12,26>>
SERV.NEWITEM i_gold,{1000 8000},<UID>
FOR <R1,2>
RANDMAGICITEM
ENDFOR
IF !(<R30>)
SERV.NEWITEM i_mapa_tesouro,1,<UID>
ENDIF
IF !(<R300>)
DORAND 2
SERV.NEWITEM <HVAL {minorartis}>
SERV.NEWITEM {i_colored_anvil 14 i_leather_gloves_mining 14 i_studded_gloves_mining 14 i_ringmail_gloves_mining 10 i_ancient_smithy_hammer 6 i_powder_Temperment 5 i_clothing_bless_deed 4 i_power_scroll 2}
ENDDO
NEW.CONT=<UID>
ENDIF
ENDIF
UPDATE
RETURN 1

ON=@Dropon_Self
IF (<SRC.ISPLAYER>)
RETURN 1
ENDIF

ON=@Dclick
IF (<MORE1>) && !(<SRC.ISGM>)
SAY @946,3,1 Voce deve primeiro matar os defensores do bau.
RETURN 1
ENDIF

[EVENTS e_chestprotector]
ON=@Death
TRY UID.<TAG0.CHEST>.MORE1=<HVAL <UID.<TAG0.CHEST>.MORE1>-1>
IF !(<UID.<TAG0.CHEST>.MORE1>)
TRY UID.<TAG0.CHEST>.SAY @946,3,1 Fechadura aberta.
ENDIF

[EOF]
(This post was last modified: 10-13-2012 01:14 AM by victorstelzer.)
10-13-2012 12:45 AM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Messages In This Thread
Help scrip sistem chest - victorstelzer - 10-13-2012 12:45 AM
RE: Help scrip sistem chest - Mordaunt - 10-13-2012, 03:54 AM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)