Help scrip sistem chest - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: Help scrip sistem chest (/Thread-Help-scrip-sistem-chest) |
Help scrip sistem chest - victorstelzer - 10-13-2012 12:45 AM can someone help me solve this problem this script He creates one char at a time, SERV.NEWNPC = c_rotting_corpse How can he create the 3 monster once SERV.NEWNPC = c_rotting_corpse SERV.NEWNPC = c_dragon_small_red SERV.NEWNPC = c_daemon and only when the monster 3 kill the bau will open ----------------------------------------------------------- ON=@Timer IF (<COUNT>) TIMER=10 ELSE MORE1=1 DORAND 3 SERV.NEWNPC=c_rotting_corpse SERV.NEWNPC=c_dragon_small_red SERV.NEWNPC=c_daemon ENDDO NEW.TAG.CHEST=<UID> NEW.EVENTS +e_chestprotector NEW.P=<P> NEW.MOVENEAR <UID> 1 WHILE (<NEW.ISSTUCK>) NEW.MOVENEAR <UID> 1 ENDWHILE NEW.HOME=<NEW.P> NEW.HOMEDIST=5 TIMER=<EVAL 60*60*<R12,26>> SERV.NEWITEM i_gold,{1000 8000},<UID> FOR <R1,2> RANDMAGICITEM ENDFOR IF !(<R30>) SERV.NEWITEM i_mapa_tesouro,1,<UID> ENDIF IF !(<R300>) DORAND 2 SERV.NEWITEM <HVAL {minorartis}> SERV.NEWITEM {i_colored_anvil 14 i_leather_gloves_mining 14 i_studded_gloves_mining 14 i_ringmail_gloves_mining 10 i_ancient_smithy_hammer 6 i_powder_Temperment 5 i_clothing_bless_deed 4 i_power_scroll 2} ENDDO NEW.CONT=<UID> ENDIF ENDIF UPDATE RETURN 1 ON=@Dropon_Self IF (<SRC.ISPLAYER>) RETURN 1 ENDIF ON=@Dclick IF (<MORE1>) && !(<SRC.ISGM>) SAY @946,3,1 Voce deve primeiro matar os defensores do bau. RETURN 1 ENDIF [EVENTS e_chestprotector] ON=@Death TRY UID.<TAG0.CHEST>.MORE1=<HVAL <UID.<TAG0.CHEST>.MORE1>-1> IF !(<UID.<TAG0.CHEST>.MORE1>) TRY UID.<TAG0.CHEST>.SAY @946,3,1 Fechadura aberta. ENDIF [EOF] RE: Help scrip sistem chest - Mordaunt - 10-13-2012 03:54 AM Lose the DORAND lines, that is picking 1 of those 2 npcs at random RE: Help scrip sistem chest - Anarch Cassius - 10-13-2012 08:05 AM More specifically. Run this block for each NPC, maybe make it in to a function. Get rid of the DORAND and anything moved to this block. Code: SERV.NEWNPC=c_daemon Code: //called when the chest is default, syntax: f_make_Chest_guardian c_daemon Then change MORE1=1 to MORE1=3. If you want more guardians, spawn more and set the number higher. |