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Gargoyle race hides himself after animation
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Rizz
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Post: #1
Gargoyle race hides himself after animation
Hi all,
i discovered that a gargoyle char (default race) disappears after he performed an animation facing to the north direction.
The char will appear again using .fix/update or performing a new animation.
How to solve this? Is possible to check when a player is performing animation?

Also the bow action (usually ctrl+b) do the same problem.

When the gargoyle disappears he also disappears for everyone in the screen, other players need to refresh the screen to see him.
08-01-2014 07:27 PM
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XuN
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Post: #2
RE: Gargoyle race hides himself after animation
What build are you using?
08-01-2014 09:40 PM
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Rizz
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Post: #3
RE: Gargoyle race hides himself after animation
Sphere Version 0.56c [WIN32] by http://www.sphereserver.com, compiled at Jan 21 2014 (00:05:39), internal build #1772
08-02-2014 02:04 AM
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Feeh
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Post: #4
RE: Gargoyle race hides himself after animation
This happens even with newest builds, it is a small but significant animation packet difference
Correct: 6E ** ** ** ** 00 20 00 0A 00 01 00 00 00
Sphere: 6E ** ** ** ** 00 20 00 00 00 01 00 00 01

This will be fixed in next build, unfortunately there is nothing you can do to fix it in the #1772 build

Feeh/Epila - Nightly releases / SphereWiki / Github Issues / Sphere's GitHub
(This post was last modified: 08-02-2014 03:49 AM by Feeh.)
08-02-2014 03:44 AM
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Rizz
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Post: #5
RE: Gargoyle race hides himself after animation
So all i need to do is wait the next build?
Which is the number?

Thx for your answer Smile
(This post was last modified: 08-02-2014 08:08 PM by Rizz.)
08-02-2014 08:08 PM
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XuN
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Post: #6
RE: Gargoyle race hides himself after animation
The build is up, he commited yesterday so its ready to download.
08-02-2014 09:24 PM
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Rizz
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Post: #7
RE: Gargoyle race hides himself after animation
Are you talking about the nightly build?
08-02-2014 10:28 PM
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XuN
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Post: #8
RE: Gargoyle race hides himself after animation
Yes, of course, current live build is r1987, yours is ... so outdated!!
08-02-2014 10:57 PM
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Rizz
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Post: #9
RE: Gargoyle race hides himself after animation
(08-02-2014 10:57 PM)XuN Wrote:  Yes, of course, current live build is r1987, yours is ... so outdated!!

Eheheh i know that, i just pick up, test and use the build that can fit all of my requirements without troubles, when i found the right one i stay. In this case i need to update Tongue
Thx for your answers Big Grin

Ok tried and it works well (complete animations are now avaible) but i found a bug maybe: the mining animation is totally missing.
(This post was last modified: 08-03-2014 12:03 AM by Rizz.)
08-02-2014 11:52 PM
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