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Gargoyle race hides himself after animation - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: Gargoyle race hides himself after animation (/Thread-Gargoyle-race-hides-himself-after-animation) |
Gargoyle race hides himself after animation - Rizz - 08-01-2014 07:27 PM Hi all, i discovered that a gargoyle char (default race) disappears after he performed an animation facing to the north direction. The char will appear again using .fix/update or performing a new animation. How to solve this? Is possible to check when a player is performing animation? Also the bow action (usually ctrl+b) do the same problem. When the gargoyle disappears he also disappears for everyone in the screen, other players need to refresh the screen to see him. RE: Gargoyle race hides himself after animation - XuN - 08-01-2014 09:40 PM What build are you using? RE: Gargoyle race hides himself after animation - Rizz - 08-02-2014 02:04 AM Sphere Version 0.56c [WIN32] by http://www.sphereserver.com, compiled at Jan 21 2014 (00:05:39), internal build #1772 RE: Gargoyle race hides himself after animation - Feeh - 08-02-2014 03:44 AM This happens even with newest builds, it is a small but significant animation packet difference Correct: 6E ** ** ** ** 00 20 00 0A 00 01 00 00 00 Sphere: 6E ** ** ** ** 00 20 00 00 00 01 00 00 01 This will be fixed in next build, unfortunately there is nothing you can do to fix it in the #1772 build RE: Gargoyle race hides himself after animation - Rizz - 08-02-2014 08:08 PM So all i need to do is wait the next build? Which is the number? Thx for your answer ![]() RE: Gargoyle race hides himself after animation - XuN - 08-02-2014 09:24 PM The build is up, he commited yesterday so its ready to download. RE: Gargoyle race hides himself after animation - Rizz - 08-02-2014 10:28 PM Are you talking about the nightly build? RE: Gargoyle race hides himself after animation - XuN - 08-02-2014 10:57 PM Yes, of course, current live build is r1987, yours is ... so outdated!! RE: Gargoyle race hides himself after animation - Rizz - 08-02-2014 11:52 PM (08-02-2014 10:57 PM)XuN Wrote: Yes, of course, current live build is r1987, yours is ... so outdated!! Eheheh i know that, i just pick up, test and use the build that can fit all of my requirements without troubles, when i found the right one i stay. In this case i need to update ![]() Thx for your answers ![]() Ok tried and it works well (complete animations are now avaible) but i found a bug maybe: the mining animation is totally missing. |