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Flight
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Mordaunt
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Post: #1
Flight
!!WARNING!! This is a VERY basic script precautions should be taken before using it on your server. If players are allowed access to this in it's current form it could very easily be abused

Ok, now that is over, this script will allow a person with one of the body types defined within to fly.
Please ensure that you increase the PLEVEL to a value higher than it's current (1)
If players have access to those body types.

If you are staff, change your body and type .fly it's that easy.

Fly Function

[Image: 2dt7u4y.jpg]

[Image: 2nis46r.jpg]
(This post was last modified: 09-10-2012 07:12 AM by Mordaunt.)
09-10-2012 07:11 AM
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darksun84
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Post: #2
RE: Flight
cool Shock
09-11-2012 02:47 AM
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Anarch Cassius
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Post: #3
RE: Flight
Not to take the wind out of your sails, but I've been considering an alternative way of doing this...

Note sure how yours works but given those arrows I'm guessing you've replace the movement system.

Now with SA and Gargoyle Flight we may have another option. Gargoyles can't fly over just anything but I'm thinking Flight Paths could be added to maps besides Tel Mur and the Underworld. If I understand correctly they are nothing but an invisible bridge only flyers can use, which is actually like some early flight/swim examples I've seen. This would make it less abusable since GMs could control it. Or perhaps more radically the water tiles could be altered to have the same flags, that would probably take a client hack though.

Current Projects: Necromancy SCP overhaul. Custom Faction AI/System. Imbuing.
09-11-2012 07:55 AM
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Mordaunt
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Post: #4
RE: Flight
Not taking any wind out of my sales... Wink
This script it at least 8 years old, and as stated here and in the script, it is extemely basic.
More than anything it was used as a tool for GM's for use in GM run quests.

[Image: 2nis46r.jpg]
09-12-2012 01:51 AM
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