MirroR
Apprentice
Posts: 36
Likes Given: 4
Likes Received: 5 in 5 posts
Joined: Apr 2012
Reputation: 1
Resty of Abyss
|
RE: Elemental Combat System
Is there anything wrong I wonder?
Those on weapons.
PHP Code:
TAG.ColdDamagePercent=20 TAG.EnergyDamagePercent=20 TAG.FireDamagePercent=20 TAG.PoisonDamagePercent=20 TAG.PhysicalDamagePercent=20
PHP Code:
[TYPEDEF T_OZAN] On=@ClientTooltip IF (<TAG0.PhysicalDamagePercent>) SRC.ADDCLILOC 1060403,<dTAG.PhysicalDamagePercent> ENDIF IF (<TAG0.FireDamagePercent>) SRC.ADDCLILOC 1060405,<dTAG.FireDamagePercent> ENDIF IF (<TAG0.ColdDamagePercent>) SRC.ADDCLILOC 1060404,<dTAG.ColdDamagePercent> ENDIF IF (<TAG0.PoisonDamagePercent>) SRC.ADDCLILOC 1060406,<dTAG.PoisonDamagePercent> ENDIF IF (<TAG0.EnergyDamagePercent>) SRC.ADDCLILOC 1060407,<dTAG.EnergyDamagePercent> ENDIF
ON=@EquipTest IF (<TAG0.PhysicalDamagePercent>) SRC.TAG.PhysicalDamagePercent += <TAG0.PhysicalDamagePercent> ENDIF IF (<TAG0.FireDamagePercent>) SRC.TAG.FireDamagePercent += <TAG0.FireDamagePercent> ENDIF IF (<TAG0.ColdDamagePercent>) SRC.TAG.ColdDamagePercent += <TAG0.ColdDamagePercent> ENDIF IF (<TAG0.PoisonDamagePercent>) SRC.TAG.PoisonDamagePercent += <TAG0.PoisonDamagePercent> ENDIF IF (<TAG0.EnergyDamagePercent>) SRC.TAG.EnergyDamagePercent += <TAG0.EnergyDamagePercent> ENDIF
PHP Code:
06:32:WARNING:d:Unknown game packet (0x8c) received. 06:32:WARNING:10:Unknown game packet (0x62) received. 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=18 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=18 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:32:WARNING:10:Unknown game packet (0x50) received. 06:32:WARNING:d:Unknown game packet (0x3d) received. 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=19 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=14 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=10 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=18 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=17 Type=02 Difficulty=0" 06:32:WARNING:d:Unknown game packet (0x7b) received. 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=12 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=10 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=13 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=12 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=19 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=22 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=21 Type=02 Difficulty=0" 06:32:WARNING:10:Unknown game packet (0x53) received. 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=18 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=21 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=20 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=18 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:32:WARNING:10:Unknown game packet (0x74) received. 06:32:WARNING:10:Unknown game packet (0xca) received. 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=13 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=10 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=19 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:32:WARNING:10:Unknown game packet (0x60) received. 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=10 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=10 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=15 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=14 Type=02 Difficulty=0" 06:32:WARNING:d:Unknown game packet (0x5e) received. 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=19 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=12 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=12 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=19 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:32:WARNING:d:Unknown game packet (0xaf) received. 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=16 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=19 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=17 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=19 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:32:WARNING:d:Unknown game packet (0x11) received. 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=11 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=10 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=21 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=20 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=18 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=19 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=18 Type=02 Difficulty=0" 06:32:WARNING:d:Unknown game packet (0xdc) received. 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=12 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=10 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=16 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=14 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=10 Type=02 Difficulty=0" 06:32:WARNING:d:Unknown game packet (0xea) received. 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=11 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=10 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=11 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=10 Type=02 Difficulty=0" 06:32:WARNING:d:Unknown game packet (0xc) received. 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=13 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=10 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=10 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=10 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=14 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=10 Type=02 Difficulty=0" 06:32:WARNING:d:Unknown game packet (0xa8) received. 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=15 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:32:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:32:(combat_events.scp,3)1 "- Before Mod: Max Damage=10 Type=0402 Difficulty=0" 06:32:(combat_events.scp,3)1 "- After Mods: Max Damage=10 Type=02 Difficulty=0" 06:33:WARNING:d:Unknown game packet (0xc5) received. 06:33:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=18 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:33:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=10 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=10 Type=02 Difficulty=0" 06:33:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=19 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:33:WARNING:d:Unknown game packet (0xba) received. 06:33:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=13 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=10 Type=02 Difficulty=0" 06:33:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=17 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=16 Type=02 Difficulty=0" 06:33:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=15 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:33:WARNING:d:Unknown game packet (0xe4) received. 06:33:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=18 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:33:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=20 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=19 Type=02 Difficulty=0" 06:33:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=18 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:33:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=13 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=12 Type=02 Difficulty=0" 06:33:WARNING:d:Unknown game packet (0x90) received. 06:33:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=19 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:33:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=21 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=20 Type=02 Difficulty=0" 06:33:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=15 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:33:WARNING:d:Unknown game packet (0xa9) received. 06:33:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=13 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=12 Type=02 Difficulty=0" 06:33:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=10 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=10 Type=02 Difficulty=0" 06:33:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=15 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=14 Type=02 Difficulty=0" 06:33:WARNING:d:Unknown game packet (0x47) received. 06:33:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=14 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=10 Type=02 Difficulty=0" 06:33:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=17 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:33:(combat_events.scp,3)1 "GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=15 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=15 Type=02 Difficulty=0" 06:33:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)" 06:33:(combat_events.scp,3)1 "- Before Mod: Max Damage=15 Type=0402 Difficulty=0" 06:33:(combat_events.scp,3)1 "- After Mods: Max Damage=14 Type=02 Difficulty=0"
PHP Code:
13:56:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by harpy(01d90) using a 0(0)" 13:56:(combat_events.scp,3)1 "- Before Mod: Max Damage=19 Type=02 Difficulty=0" 13:56:(combat_events.scp,3)2 "-- No magic damage detected" 13:56:(combat_events.scp,3)3 "--> If damage flags are used, damage gets spread like this:" 13:56:(combat_events.scp,3)3 "--> Total Physical damage: 19" 13:56:(combat_events.scp,3)3 "--> Total Fire damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Cold damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Energy damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Poison damage: 0" 13:56:(combat_events.scp,3)3 "--> Grand Total damage: 19" 13:56:(combat_events.scp,3)3 "--> If attacker tags are used, damage gets spread like this:" 13:56:(combat_events.scp,3)3 "--> Total Physical damage: 19" 13:56:(combat_events.scp,3)3 "--> Total Fire damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Cold damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Energy damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Poison damage: 0" 13:56:(combat_events.scp,3)3 "--> Grand Total damage: 19" 13:56:(combat_events.scp,3)3 "--- Initial Physical damage: 19 (reduced by 8 percent)" 13:56:(combat_events.scp,3)3 "--- Resulting Physical damage: 18" 13:56:(combat_events.scp,3)3 "--> Damage after modifications are made:" 13:56:(combat_events.scp,3)3 "--> Total Physical damage: 18" 13:56:(combat_events.scp,3)3 "--> Total Fire damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Cold damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Energy damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Poison damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Magic damage: 0" 13:56:(combat_events.scp,3)3 "--> Grand Total damage: 18" 13:56:(combat_events.scp,3)1 "- After Mods: Max Damage=18 Type=02 Difficulty=0" 13:56:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by harpy(01d90) using a 0(0)" 13:56:(combat_events.scp,3)1 "- Before Mod: Max Damage=14 Type=02 Difficulty=0" 13:56:(combat_events.scp,3)2 "-- No magic damage detected" 13:56:(combat_events.scp,3)3 "--> If damage flags are used, damage gets spread like this:" 13:56:(combat_events.scp,3)3 "--> Total Physical damage: 14" 13:56:(combat_events.scp,3)3 "--> Total Fire damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Cold damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Energy damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Poison damage: 0" 13:56:(combat_events.scp,3)3 "--> Grand Total damage: 14" 13:56:(combat_events.scp,3)3 "--> If attacker tags are used, damage gets spread like this:" 13:56:(combat_events.scp,3)3 "--> Total Physical damage: 14" 13:56:(combat_events.scp,3)3 "--> Total Fire damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Cold damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Energy damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Poison damage: 0" 13:56:(combat_events.scp,3)3 "--> Grand Total damage: 14" 13:56:(combat_events.scp,3)3 "--- Initial Physical damage: 14 (reduced by 8 percent)" 13:56:(combat_events.scp,3)3 "--- Resulting Physical damage: 13" 13:56:(combat_events.scp,3)3 "--> Damage after modifications are made:" 13:56:(combat_events.scp,3)3 "--> Total Physical damage: 13" 13:56:(combat_events.scp,3)3 "--> Total Fire damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Cold damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Energy damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Poison damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Magic damage: 0" 13:56:(combat_events.scp,3)3 "--> Grand Total damage: 13" 13:56:(combat_events.scp,3)1 "- After Mods: Max Damage=13 Type=02 Difficulty=0" 13:56:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by harpy(01d90) using a 0(0)" 13:56:(combat_events.scp,3)1 "- Before Mod: Max Damage=15 Type=02 Difficulty=0" 13:56:(combat_events.scp,3)2 "-- No magic damage detected" 13:56:(combat_events.scp,3)3 "--> If damage flags are used, damage gets spread like this:" 13:56:(combat_events.scp,3)3 "--> Total Physical damage: 15" 13:56:(combat_events.scp,3)3 "--> Total Fire damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Cold damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Energy damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Poison damage: 0" 13:56:(combat_events.scp,3)3 "--> Grand Total damage: 15" 13:56:(combat_events.scp,3)3 "--> If attacker tags are used, damage gets spread like this:" 13:56:(combat_events.scp,3)3 "--> Total Physical damage: 15" 13:56:(combat_events.scp,3)3 "--> Total Fire damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Cold damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Energy damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Poison damage: 0" 13:56:(combat_events.scp,3)3 "--> Grand Total damage: 15" 13:56:(combat_events.scp,3)3 "--- Initial Physical damage: 15 (reduced by 8 percent)" 13:56:(combat_events.scp,3)3 "--- Resulting Physical damage: 14" 13:56:(combat_events.scp,3)3 "--> Damage after modifications are made:" 13:56:(combat_events.scp,3)3 "--> Total Physical damage: 14" 13:56:(combat_events.scp,3)3 "--> Total Fire damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Cold damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Energy damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Poison damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Magic damage: 0" 13:56:(combat_events.scp,3)3 "--> Grand Total damage: 14" 13:56:(combat_events.scp,3)1 "- After Mods: Max Damage=14 Type=02 Difficulty=0" 13:56:WARNING:9:Unknown game packet (0x79) received. 13:56:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by harpy(01d90) using a 0(0)" 13:56:(combat_events.scp,3)1 "- Before Mod: Max Damage=17 Type=02 Difficulty=0" 13:56:(combat_events.scp,3)2 "-- No magic damage detected" 13:56:(combat_events.scp,3)3 "--> If damage flags are used, damage gets spread like this:" 13:56:(combat_events.scp,3)3 "--> Total Physical damage: 17" 13:56:(combat_events.scp,3)3 "--> Total Fire damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Cold damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Energy damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Poison damage: 0" 13:56:(combat_events.scp,3)3 "--> Grand Total damage: 17" 13:56:(combat_events.scp,3)3 "--> If attacker tags are used, damage gets spread like this:" 13:56:(combat_events.scp,3)3 "--> Total Physical damage: 17" 13:56:(combat_events.scp,3)3 "--> Total Fire damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Cold damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Energy damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Poison damage: 0" 13:56:(combat_events.scp,3)3 "--> Grand Total damage: 17" 13:56:(combat_events.scp,3)3 "--- Initial Physical damage: 17 (reduced by 8 percent)" 13:56:(combat_events.scp,3)3 "--- Resulting Physical damage: 16" 13:56:(combat_events.scp,3)3 "--> Damage after modifications are made:" 13:56:(combat_events.scp,3)3 "--> Total Physical damage: 16" 13:56:(combat_events.scp,3)3 "--> Total Fire damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Cold damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Energy damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Poison damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Magic damage: 0" 13:56:(combat_events.scp,3)3 "--> Grand Total damage: 16" 13:56:(combat_events.scp,3)1 "- After Mods: Max Damage=16 Type=02 Difficulty=0" 13:56:(combat_events.scp,3)1 "GetHit Begins: ozan(01dd6) gets hit by harpy(01d90) using a 0(0)" 13:56:(combat_events.scp,3)1 "- Before Mod: Max Damage=19 Type=02 Difficulty=0" 13:56:(combat_events.scp,3)2 "-- No magic damage detected" 13:56:(combat_events.scp,3)3 "--> If damage flags are used, damage gets spread like this:" 13:56:(combat_events.scp,3)3 "--> Total Physical damage: 19" 13:56:(combat_events.scp,3)3 "--> Total Fire damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Cold damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Energy damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Poison damage: 0" 13:56:(combat_events.scp,3)3 "--> Grand Total damage: 19" 13:56:(combat_events.scp,3)3 "--> If attacker tags are used, damage gets spread like this:" 13:56:(combat_events.scp,3)3 "--> Total Physical damage: 19" 13:56:(combat_events.scp,3)3 "--> Total Fire damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Cold damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Energy damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Poison damage: 0" 13:56:(combat_events.scp,3)3 "--> Grand Total damage: 19" 13:56:(combat_events.scp,3)3 "--- Initial Physical damage: 19 (reduced by 8 percent)" 13:56:(combat_events.scp,3)3 "--- Resulting Physical damage: 18" 13:56:(combat_events.scp,3)3 "--> Damage after modifications are made:" 13:56:(combat_events.scp,3)3 "--> Total Physical damage: 18" 13:56:(combat_events.scp,3)3 "--> Total Fire damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Cold damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Energy damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Poison damage: 0" 13:56:(combat_events.scp,3)3 "--> Total Magic damage: 0" 13:56:(combat_events.scp,3)3 "--> Grand Total damage: 18"
Wonder what is the problem?
(This post was last modified: 06-21-2014 08:58 PM by MirroR.)
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