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Change spell properties individually
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Staff_Stanic
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Dimension Shard

Post: #2
RE: Change spell properties individually
I think that you can use 'ARGN2' and 'ARGN3' to do what you want...
Code:
@Effect
ARGN1 = The number of the spell that has hit the object.
ARGN2 = The strength of the spell.
ARGN3 = A multiplier for the spell's duration or effect.

Also you can use the 'ARGN3' to change the "length of time it will take to cast the spell" on @Start
Code:
@Start
ARGN1 = The spell number being cast.
ARGN2 = The difficulty of the spell.
ARGN3 = The length of time it will take to cast the spell, in tenths of a second.


Font:
http://wiki.sphere.torfo.org/index.php/@Effect
http://wiki.sphere.torfo.org/index.php/@...l_Trigger)
(This post was last modified: 07-11-2013 12:37 PM by Staff_Stanic.)
07-11-2013 12:23 PM
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RE: Change spell properties individually - Staff_Stanic - 07-11-2013 12:23 PM

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